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  2. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    This new digital store would specialize in adventure maps, skins, and texture packs. PC World noted that this addition would move the Windows 10 version "a bit closer to the moddable worlds familiar to classic players" of the original Java Edition. [27] In December 2018, a new modding toolchain and mod loader called Fabric was released. [28] [29]

  3. Minecraft: Bedrock Edition - Wikipedia

    en.wikipedia.org/?title=Minecraft:_Bedrock...

    Retrieved from "https://en.wikipedia.org/w/index.php?title=Minecraft:_Bedrock_Edition&oldid=1266547253"

  4. John Smith (explorer) - Wikipedia

    en.wikipedia.org/wiki/John_Smith_(explorer)

    John Smith (baptized 6 January 1580 – 21 June 1631) was an English soldier, explorer, colonial governor, admiral of New England, and author.Following his return to England from a life as a soldier of fortune and as a slave, [1] he played an important role in the establishment of the colony at Jamestown, Virginia, the first permanent English settlement in North America, in the early 17th century.

  5. Badrock - Wikipedia

    en.wikipedia.org/wiki/Badrock

    The fight with Savage Dragon is intended to reveal if Bedrock was up to joining Youngblood. Instead, Savage Dragon arrests him. [4] Bedrock is one of the most popular members of Youngblood in both, the fictional Image Universe and real-life comic readers. Badrock stars in more spin-off comics than any other member of the team.

  6. Talk:MegaTexture - Wikipedia

    en.wikipedia.org/wiki/Talk:MegaTexture

    Traditional texturemapping of a set of textures involves applying each texture to the mesh, one at a time, slicing up the mesh at the texture seams. Also, mipmapping a set of textures becomes problematic -> most systems will generate maps on a per-map basis, which has aliasing artifacts, unless the process combines adjacent textures for each ...

  7. Texture filtering - Wikipedia

    en.wikipedia.org/wiki/Texture_filtering

    Mipmapping is a standard technique used to save some of the filtering work needed during texture minification. [2] It is also highly beneficial for cache coherency - without it the memory access pattern during sampling from distant textures will exhibit extremely poor locality, adversely affecting performance even if no filtering is performed.

  8. List of commercial video games with later released source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    John Calhoun On January 26, 2016, the source code for Glider 4.0 was uploaded to GitHub. [173] Glider PRO: 1994 2016 Flight simulator: GPL-2.0-only: Freeware: John Calhoun On January 27, 2016, the source code, graphics, and sound data for Glider PRO were released on GitHub with the source code being licensed under the GNU General Public License ...

  9. John Smith (tackle) - Wikipedia

    en.wikipedia.org/wiki/John_Smith_(tackle)

    John G. Smith Jr. was an American football tackle who played one season for the Philadelphia Eagles of the National Football League (NFL). [1] He went to college at Florida . He was 6 feet, 2 inches tall, and 200 pounds.