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  2. Multiplication - Wikipedia

    en.wikipedia.org/wiki/Multiplication

    Binary multiplier, how computers multiply Booth's multiplication algorithm; Floating-point arithmetic; Multiply–accumulate operation. Fused multiply–add; Wallace tree; Multiplicative inverse, reciprocal; Factorial; Genaille–Lucas rulers; Lunar arithmetic; Napier's bones; Peasant multiplication; Product (mathematics), for generalizations ...

  3. Multiply (website) - Wikipedia

    en.wikipedia.org/wiki/Multiply_(website)

    Multiply was a social networking service with an emphasis on allowing users to share media – such as photos, videos and blog entries – with their "real-world" network. . The website was launched in March 2004 and was privately held with backing by VantagePoint Venture Partners, Point Judith Capital, Transcosmos, and private investors.

  4. Multiplication sign - Wikipedia

    en.wikipedia.org/wiki/Multiplication_sign

    The multiplication sign (×), also known as the times sign or the dimension sign, is a mathematical symbol used to denote the operation of multiplication, which results in a product.

  5. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    First multiply the quarters by 47, the result 94 is written into the first workspace. Next, multiply cwt 12*47 = (2 + 10)*47 but don't add up the partial results (94, 470) yet. Likewise multiply 23 by 47 yielding (141, 940). The quarters column is totaled and the result placed in the second workspace (a trivial move in this case).

  6. Order of operations - Wikipedia

    en.wikipedia.org/wiki/Order_of_operations

    The order of operations, that is, the order in which the operations in an expression are usually performed, results from a convention adopted throughout mathematics, science, technology and many computer programming languages.

  7. Product (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Product_(mathematics)

    In mathematics, a product is the result of multiplication, or an expression that identifies objects (numbers or variables) to be multiplied, called factors.For example, 21 is the product of 3 and 7 (the result of multiplication), and (+) is the product of and (+) (indicating that the two factors should be multiplied together).

  8. Ancient Egyptian multiplication - Wikipedia

    en.wikipedia.org/wiki/Ancient_Egyptian...

    In mathematics, ancient Egyptian multiplication (also known as Egyptian multiplication, Ethiopian multiplication, Russian multiplication, or peasant multiplication), one of two multiplication methods used by scribes, is a systematic method for multiplying two numbers that does not require the multiplication table, only the ability to multiply and divide by 2, and to add.

  9. Rule of product - Wikipedia

    en.wikipedia.org/wiki/Rule_of_product

    In this example, the rule says: multiply 3 by 2, getting 6. The sets {A, B, C} and {X, Y} in this example are disjoint sets, but that is not necessary.The number of ways to choose a member of {A, B, C}, and then to do so again, in effect choosing an ordered pair each of whose components are in {A, B, C}, is 3 × 3 = 9.