enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Resultant force - Wikipedia

    en.wikipedia.org/wiki/Resultant_force

    Graphical placing of the resultant force. In physics and engineering, a resultant force is the single force and associated torque obtained by combining a system of forces and torques acting on a rigid body via vector addition. The defining feature of a resultant force, or resultant force-torque, is that it has the same effect on the rigid body ...

  3. Force - Wikipedia

    en.wikipedia.org/wiki/Force

    When two forces act on a point particle, the resulting force, the resultant (also called the net force), can be determined by following the parallelogram rule of vector addition: the addition of two vectors represented by sides of a parallelogram, gives an equivalent resultant vector that is equal in magnitude and direction to the transversal ...

  4. Cross product - Wikipedia

    en.wikipedia.org/wiki/Cross_product

    In mathematics, the cross product or vector product (occasionally directed area product, to emphasize its geometric significance) is a binary operation on two vectors in a three-dimensional oriented Euclidean vector space (named here ), and is denoted by the symbol . Given two linearly independent vectors a and b, the cross product, a × b ...

  5. Euler's laws of motion - Wikipedia

    en.wikipedia.org/wiki/Euler's_laws_of_motion

    Euler's first law states that the rate of change of linear momentum p of a rigid body is equal to the resultant of all the external forces Fext acting on the body: [2] Internal forces between the particles that make up a body do not contribute to changing the momentum of the body as there is an equal and opposite force resulting in no net ...

  6. Lagrangian mechanics - Wikipedia

    en.wikipedia.org/wiki/Lagrangian_mechanics

    The equation of motion for a particle of constant mass m is Newton's second law of 1687, in modern vector notation =, where a is its acceleration and F the resultant force acting on it. Where the mass is varying, the equation needs to be generalised to take the time derivative of the momentum.

  7. Impulse (physics) - Wikipedia

    en.wikipedia.org/wiki/Impulse_(physics)

    v. t. e. In classical mechanics, impulse (symbolized by J or Imp) is the change in momentum of an object. If the initial momentum of an object is p1, and a subsequent momentum is p2, the object has received an impulse J: Momentum is a vector quantity, so impulse is also a vector quantity. Newton’s second law of motion states that the rate of ...

  8. Equilibrant force - Wikipedia

    en.wikipedia.org/wiki/Equilibrant_Force

    Equilibrant force. In mechanics, an equilibrant force is a force which brings a body into mechanical equilibrium. [1] According to Newton's second law, a body has zero acceleration when the vector sum of all the forces acting upon it is zero: Therefore, an equilibrant force is equal in magnitude and opposite in direction to the resultant of all ...

  9. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    To state this formally, in general an equation of motion M is a function of the position r of the object, its velocity (the first time derivative of r, v = ⁠dr dt⁠), and its acceleration (the second derivative of r, a = ⁠d2r dt2⁠), and time t. Euclidean vectors in 3D are denoted throughout in bold.