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Victory at Sea is a hardback book that contains a set of wargame rules used to simulate naval combat during World War II using 1/1800 scale. [1]The rules, both basic and advanced, take up about 20% of the 206-page book. [1]
Coral Sea is the introductory game for the Second World War at Sea series and covers the Battle of the Coral Sea. It uses a small box size and comes with a new edition of the series rules and shares a sheet of counters with Pacific Crossroads. The game has 145 counters, 1 operational map and 4 scenarios.
Box cover of original edition published by Jedko Games, 1975, based on a photograph of the sinking of the German battleship Bismarck. War at Sea is a strategic board wargame depicting the naval war in the Atlantic during World War II, published by Jedko Games in 1975, and subsequently republished by Avalon Hill in 1976 and more recently by L2 Design Group in 2007.
Axis & Allies Naval Miniatures: War At Sea is a standalone miniature wargame, originally produced by Avalon Hill, later by Wizards of the Coast. Axis and Allies Naval Miniatures gameplay is associated with Axis & Allies Miniatures , a World War 2 land battles game also made by Avalon Hill, but the two games are very different.
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The game of Battleship is thought to have its origins in the French game L'Attaque played during World War I, although parallels have also been drawn to E. I. Horsman's 1890 game Basilinda, [1] and the game is said to have been played by Russian officers before World War I. [3] In 1907 the game playing was mentioned in the diary of Russian poet Ryurik Ivnev. [4]
The focus of Great War at Sea series games features two levels of play: the "operational" game, where fleets move and conduct missions on a map of the area where the game takes place (this map uses "staggered squares"—technically a hex grid—presumably to save space as the squares are exactly the same size as the fleet counters, and only a few counters are on the board at a time); and the ...
High Seas Trader is a 1995 naval business simulation video game.The player runs trade routes, fends off pirates, collects artifacts and offers transport to fellow countrymen in need, all for the sake of climbing up the game's ranking ladder, which in turn allows the player to buy bigger ships, more firepower and larger cargo holds to progress more quickly in the ranks.
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