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A woman in Cairo, reputed to possess the evil eye.. The evil eye is a supernatural belief in a curse brought about by a malevolent glare, usually inspired by envy. [1] Amulets to protect against it have been found dating to around 5,000 years ago.
Historically, the divination ritual encouraged young women to walk up a flight of stairs backward holding a candle and a hand mirror, in a darkened house. As they gazed into the mirror, they were supposed to be able to catch a view of their future husband's face. [1]
Thingmaker, also called Creepy Crawlers, is an activity toy made by Mattel, beginning in 1964. The toy consists of a series of die-cast metal molds resembling various bug-like creatures , into which is poured a liquid chemical substance called "Plasti-Goop", which comes in assorted colours.
An image from a blog on the Russian Sleep Experiment that shows a lab. The Russian Sleep Experiment is a creepypasta which tells the tale of 5 Soviet-era test subjects being exposed to an experimental sleep-inhibiting stimulant, and has become the basis of an urban legend. [1]
Generative artificial intelligence (generative AI, GenAI, [1] or GAI) is a subset of artificial intelligence that uses generative models to produce text, images, videos, or other forms of data.
Creepiness is the state of being creepy, or causing an unpleasant feeling of fear or unease to someone and/or something. [1] Certain traits or hobbies may make people seem creepy to others; interest in horror or the macabre might come across as 'creepy', and often people who are perverted or exhibit predatory behavior are called 'creeps'.
The Krasue (Thai: กระสือ, pronounced [krā.sɯ̌ː]) is a nocturnal female spirit of Southeast Asian folklore.It manifests as the floating, disembodied head of a woman, usually young and beautiful, with her internal organs still attached and trailing down from the neck.
Basic principle of a jump-scare in its early form as a jack-in-the-box.Illustration of the Harper's Weekly magazine from 1863. A jump scare (also written jump-scare and jumpscare) is a scaring technique used in media, particularly in films such as horror films and video games such as horror games, intended to scare the viewer by surprising them with a creepy face or object, usually accompanied ...