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  2. Instance variable - Wikipedia

    en.wikipedia.org/wiki/Instance_variable

    Both are a type of class attribute (or class property, field, or data member). While an instance variable's value may differ between instances of a class, a class variable can only have one value at any one time, shared between all instances. The same dichotomy between instance and class members applies to methods ("member functions") as well.

  3. Member variable - Wikipedia

    en.wikipedia.org/wiki/Member_variable

    /*Ruby has three member variable types: class, class instance, and instance. */ class Dog # The class variable is defined within the class body with two at-signs # and describes data about all Dogs *and* their derived Dog breeds (if any) @@sniffs = true end mutt = Dog. new mutt. class. sniffs #=> true class Poodle < Dog # The "class instance variable" is defined within the class body with a ...

  4. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    In class-based programming, the most common type of OOP, every object is an instance of a specific class. The class defines the data format, like variables (e.g., name, age) and methods (actions the object can take). Every instance of the class has the same set of variables and methods.

  5. Class diagram - Wikipedia

    en.wikipedia.org/wiki/Class_diagram

    Instance members are scoped to a specific instance. Attribute values may vary between instances; Method invocation may affect the instance's state (i.e. change instance's attributes) Class members are commonly recognized as "static" in many programming languages. The scope end is the class itself. Attribute values are equal for all instances

  6. Class variable - Wikipedia

    en.wikipedia.org/wiki/Class_variable

    A class variable is not an instance variable. It is a special type of class attribute (or class property, field, or data member). The same dichotomy between instance and class members applies to methods ("member functions") as well; a class may have both instance methods and class methods.

  7. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    In object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance. It is one of the well-known "Gang of Four" design patterns , which describe how to solve recurring problems in object-oriented software. [ 1 ]

  8. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    In Python, everything is an object, even classes. Classes, as objects, have a class, which is known as their metaclass. Python also supports multiple inheritance and mixins. The language supports extensive introspection of types and classes. Types can be read and compared—types are instances of type. The attributes of an object can be ...

  9. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In some languages, such as Python, Ruby or Smalltalk, a class is also an object; thus each class is an instance of a unique metaclass that is built into the language. [ 4 ] [ 35 ] [ 36 ] The Common Lisp Object System (CLOS) provides metaobject protocols (MOPs) to implement those classes and metaclasses.