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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

  3. Ziggurat (2014 video game) - Wikipedia

    en.wikipedia.org/wiki/Ziggurat_(2014_video_game)

    Ziggurat is a first-person shooter dungeon crawl video game with roguelike elements. [3] Levels and encounters are procedurally generated and include bosses, trap rooms, spells, and treasures. [3] During gameplay, randomly selected weapons and perks can be unlocked through travelling the dungeon and levelling up. [1]

  4. Action Button Entertainment - Wikipedia

    en.wikipedia.org/wiki/Action_Button_Entertainment

    Ziggurat, stylized as ZiGGURAT, is a retro-style arcade shooter video game developed by Action Button Entertainment for iOS platforms. As the world's last human fighting off incoming aliens [6] from atop a ziggurat, the player uses simple touch controls to charge and shoot the enemies away, and dies if hit by an enemy.

  5. Ziggurat (video game) - Wikipedia

    en.wikipedia.org/wiki/Ziggurat_(video_game)

    Ziggurat, stylized as ZiGGURAT, is a retro-style shooter video game developed by Action Button Entertainment for iOS platforms. As the world's last human fighting off incoming alien freaks from atop a ziggurat, the player uses touch controls to charge and shoot the enemies away, and dies if hit by an enemy.

  6. Game art design - Wikipedia

    en.wikipedia.org/wiki/Game_art_design

    Lighting artist: A video game artist who works on the light dynamics of a video game. Lighting artists adjust colours and brightness to add mood to the game. The lighting changes made in a video game depends on the type of game being created. The goal of the lighting artist is to create a mood that suits the scene and the game. [21] [35]

  7. Killing Time (video game) - Wikipedia

    en.wikipedia.org/wiki/Killing_Time_(video_game)

    Throughout the game the plot is slowly revealed to the player through numerous vignettes performed by live actors. An unusual aspect of the game is that live action full-motion video characters overlap with the real time gameplay, without breaking to cutscenes. [5] The only exceptions are the opening and closing sequences.

  8. Moai (software) - Wikipedia

    en.wikipedia.org/wiki/Moai_(software)

    Moai is a development and deployment platform designed for the creation of mobile games on iOS and Android smartphones. [1] The Moai platform consists of Moai SDK, an open source game engine, and Moai Cloud, a cloud platform as a service (PaaS) for the hosting and deployment of game services.

  9. Game engine recreation - Wikipedia

    en.wikipedia.org/wiki/Game_engine_recreation

    Game engine recreation is a type of video game engine remastering process whereby a new game engine is rewritten from scratch as a clone of the original with the ability to load the original game's data files such as music, textures, scripts, shaders, levels, and more. The new engine should read these data files and, in theory, load and ...