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  2. Tetris (NES video game) - Wikipedia

    en.wikipedia.org/wiki/Tetris_(NES_video_game)

    Tetris, also known as classic Tetris, is a puzzle video game developed and published by Nintendo for the Nintendo Entertainment System (NES). Based on Tetris (1985) by Alexey Pajitnov , it was released after a legal battle between Nintendo and Atari Games , who had previously released a console port outside of the terms of their Tetris license.

  3. List of Nintendo Entertainment System games - Wikipedia

    en.wikipedia.org/wiki/List_of_Nintendo...

    [9] [12] Though the extra space of the NES cartridge was not utilized by most games, it enabled the inclusion of additional hardware expansions; in contrast, some copies of early NES games like Gyromite merely paired the printed circuit board of the game's Famicom version with an adapter to convert between the different pinouts. [10]: 108 [13]

  4. List of Wii games with traditional control schemes - Wikipedia

    en.wikipedia.org/wiki/List_of_Wii_games_with...

    This is a list of Wii games with traditional control schemes. Nintendo's Wii video game console, released in 2006, primarily focuses on the use of an unconventional video game controller, in the form of the Wii Remote. The controller emphasizes the use of motion control through an unconventional remote control form factor.

  5. List of Tetris variants - Wikipedia

    en.wikipedia.org/wiki/List_of_Tetris_variants

    This is an accepted version of this page This is the latest accepted revision, reviewed on 8 March 2025. Video game series Tetris Tetris -like games have been created on a large variety of platforms, including TI-83 series graphical calculators. Genre(s) Puzzle Developer(s) "Various" with supervisor for The Tetris Company Publisher(s) Various Creator(s) Alexey Pajitnov Platform(s) Various ...

  6. Memory management controller (Nintendo) - Wikipedia

    en.wikipedia.org/wiki/Memory_management...

    Nintendo maintained tight control over internationally-released cartridge hardware and did not allow third parties to use their own PCBs and mappers. This remained the case until late in the NES's commercial lifespan when Nintendo eased up the restrictions. As a result, most third party mappers will only be found in Famicom or unlicensed ...

  7. RetroArch - Wikipedia

    en.wikipedia.org/wiki/RetroArch

    RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]

  8. Virtual Console - Wikipedia

    en.wikipedia.org/wiki/Virtual_Console

    The Virtual Console [a] was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on past home and handheld consoles and were run in their original forms through software emulation (excluding Game Boy Advance titles on the 3DS and Wii ...

  9. Hwang Shinwei - Wikipedia

    en.wikipedia.org/wiki/Hwang_Shinwei

    Credited as Three-Dimensional Tetris (Lìtǐ Èluósī Fāngkuài) on the cartridge. 3: Block Force: 1990: Jujing Electronics RCM Group: Block Hole: Credited as Square Force on the cartridge. Originally programmed by Hwang Jiun-Ming, Shinwei in this game is credited as "layout and music". 4: Brush Roller: Various publishers: Crush Roller