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  2. Rules of Go - Wikipedia

    en.wikipedia.org/wiki/Rules_of_Go

    The rules of the First World Mind Sports Games, held in Beijing in October 2008, are based on the Chinese rules, but are simpler, and represent a compromise with the Japanese and Korean rules. [49] [50] [51] These rules are sanctioned by the International Go Federation. These rules use area scoring, and have a komi of 6.5.

  3. Go (game) - Wikipedia

    en.wikipedia.org/wiki/Go_(game)

    Lasker's book Go and Go-moku (1934) helped spread the game throughout the U.S., [97] and in 1935, the American Go Association was formed. Two years later, in 1937, the German Go Association was founded. World War II put a stop to most Go activity, since it was a popular game in Japan, but after the war, Go continued to spread. [98]

  4. List of Go terms - Wikipedia

    en.wikipedia.org/wiki/List_of_Go_terms

    a – hoshi; b – tengen; c – go no go; d – san san; e – komoku; f – takamoku; g – ōtakamoku; h – mokuhazushi; i – ōmokuhazushi As the distance of a stone from the edge of the board has important tactical and strategic implications, it is normal to term the corner points of the board (1, 1) points, and count lines in from the edge.

  5. Go strategy and tactics - Wikipedia

    en.wikipedia.org/wiki/Go_strategy_and_tactics

    A key concept in the tactics of Go, though not part of the rules, is the classification of groups of stones into alive, dead or unsettled. At the end of the game, groups that cannot avoid being captured during normal play are removed as captures. These stones are dead. Groups can reach this state much earlier during play; a group of stones can ...

  6. Go variants - Wikipedia

    en.wikipedia.org/wiki/Go_variants

    Paper and pencil go is a Go variant that can be played with just paper and pencil. [14] Unlike standard Go, games played under these rules are guaranteed to end in a finite number of moves, and no ko rule is needed. Nothing is ever rubbed out. It differs from standard Go in the following ways: Surrounded stones are not captured, but just marked.

  7. Go and mathematics - Wikipedia

    en.wikipedia.org/wiki/Go_and_mathematics

    Generalized Go is played on n × n boards, and the computational complexity of determining the winner in a given position of generalized Go depends crucially on the ko rules. Go is “almost” in PSPACE, since in normal play, moves are not reversible, and it is only through capture that there is the possibility of the repeating patterns ...

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  9. Go ranks and ratings - Wikipedia

    en.wikipedia.org/wiki/Go_ranks_and_ratings

    There are various systems of Go ranks and ratings that measure the skill in the traditional board game Go. Traditionally, Go rankings have been measured using a system of dan and kyu ranks. Especially in amateur play, these ranks facilitate the handicapping system , with a difference of one rank roughly corresponding to one free move at the ...