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  2. Iterator pattern - Wikipedia

    en.wikipedia.org/wiki/Iterator_pattern

    In object-oriented programming, the iterator pattern is a design pattern in which an iterator is used to traverse a container and access the container's elements. The iterator pattern decouples algorithms from containers; in some cases, algorithms are necessarily container-specific and thus cannot be decoupled.

  3. Service Design Package (ITIL) - Wikipedia

    en.wikipedia.org/wiki/Service_Design_Package_(ITIL)

    It is the central reference point for all documentation of a service, so it contains many links to other documents. A description of the sort of information that should be kept in an SDP is found in Appendix A of the Service Design book. [1] The main categories described are: Service lifecycle plan; Service programme; Service transition plan

  4. Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Observer_pattern

    The observer design pattern is a behavioural pattern listed among the 23 well-known "Gang of Four" design patterns that address recurring design challenges in order to design flexible and reusable object-oriented software, yielding objects that are easier to implement, change, test and reuse.

  5. Sorting - Wikipedia

    en.wikipedia.org/wiki/Sorting

    In computer science, arranging in an ordered sequence is called "sorting". Sorting is a common operation in many applications, and efficient algorithms have been developed to perform it. The most common uses of sorted sequences are: making lookup or search efficient; making merging of sequences efficient; enabling processing of data in a ...

  6. Group code - Wikipedia

    en.wikipedia.org/wiki/Group_code

    Group codes consist of linear block codes which are subgroups of , where is a finite Abelian group. A systematic group code C {\displaystyle C} is a code over G n {\displaystyle G^{n}} of order | G | k {\displaystyle \left|G\right|^{k}} defined by n − k {\displaystyle n-k} homomorphisms which determine the parity check bits.

  7. Builder pattern - Wikipedia

    en.wikipedia.org/wiki/Builder_pattern

    The builder pattern is a design pattern that provides a flexible solution to various object creation problems in object-oriented programming.The builder pattern separates the construction of a complex object from its representation.

  8. Object composition - Wikipedia

    en.wikipedia.org/wiki/Object_composition

    An aggregation is a kind of association that models a part/whole relationship between an aggregate (whole) and a group of related components (parts). A composition, also called a composite aggregation, is a kind of aggregation that models a part/whole relationship between a composite (whole) and a group of exclusively owned parts.

  9. Abstract factory pattern - Wikipedia

    en.wikipedia.org/wiki/Abstract_factory_pattern

    This insulates client code from object creation by having clients request that a factory object create an object of the desired abstract type and return an abstract pointer to the object. [ 5 ] An example is an abstract factory class DocumentCreator that provides interfaces to create a number of products (e.g., createLetter() and createResume() ).