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  2. Deliria - Wikipedia

    en.wikipedia.org/wiki/Deliria

    Though now out of print, the game was also bundled with a CD/ROM that had sound effects and music. A pdf patch was released to clear up a few rules. [1] Deliria - Core Book (2003) Everyday Heroes: Adventures for the Rest of Us (2006) Goblin Markets - The Glitter Trade (2011)

  3. Heroes (role-playing game) - Wikipedia

    en.wikipedia.org/wiki/Heroes_(role-playing_game)

    Heroes is set in Europe in the Dark Ages, oriented more toward campaigns than individual characters; the systems draw heavily on miniatures rules. [1] It is a historic game without fantasy elements. [ 2 ]

  4. List of role-playing game artists - Wikipedia

    en.wikipedia.org/wiki/List_of_role-playing_game...

    Jason Banditt Adams - Desolation RPG by Greymalkin Designs, [1] Mongoose Publishing's series such as Traveller, CONAN, Elric and others, as well as HERO Games titles [2]; Attila Adorjany - his work has appeared in comics, video games, film, TV, and roleplaying games including products by White Wolf, Wizards of the Coast, Fantasy Flight Games, and Steve Jackson Games

  5. List of Hero System products - Wikipedia

    en.wikipedia.org/wiki/List_of_Hero_System_products

    Pulp Hero: Action-Adventure in the style of the 1920s-1930s pulp adventure magazines (flying aces, daring archaeologists, Nazis, masked men, gangsters, mad scientists, and so on). Dark Champions: Modern-day Action Adventure such as non-superpowered vigilantes, military or law enforcement, international espionage, etc.

  6. Hero System Rulesbook - Wikipedia

    en.wikipedia.org/wiki/Hero_System_Rulesbook

    In 1981, Hero Games published the superhero role-playing game (RPG) Champions that used the "Hero System" set of rules. Hero Games subsequently published a second- and third-edition of Champions, as well as a number of role-playing games in other genres that used the same Hero System rules, including the pulp-inspired Justice Inc. (1984), espionage RPG Danger International (1985), and fantasy ...

  7. Mayfair Exponential Game System - Wikipedia

    en.wikipedia.org/wiki/Mayfair_Exponential_Game...

    This system makes it possible to have both cosmically-powered characters and ordinary human characters meaningfully interact within the same universe. For example, in DC Heroes, the first game to use MEGS, Superman's strength is several orders of magnitude more than Batman's. With the MEGS system, however, this large difference in strength is ...

  8. When every minute counts, everyday heroes are there to help - AOL

    www.aol.com/every-minute-counts-everyday-heroes...

    The Union Leader's New Hampshire Heroes of 2023-2024 are not publicity-seekers or flashy overachievers. They are law enforcement officers and off-duty firefighters who climbed into burning cars to ...

  9. Hero System - Wikipedia

    en.wikipedia.org/wiki/Hero_System

    The Hero System is a generic role-playing game system that was developed from the superhero RPG Champions. After Champions fourth edition was released in 1989, a stripped-down version of its ruleset with no superhero or other genre elements was released as The Hero System Rulesbook in 1990.