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Donkey Kong [c] is a 1981 arcade video game developed and published by Nintendo.As Mario (also sometimes known at the time as "Jumpman"), the player runs and jumps on platforms and climbs ladders to ascend a construction site and rescue Pauline from a giant gorilla, Donkey Kong.
Each Mini Classics unit is designed to resemble a miniaturized Game Boy.Units typically have a D-pad and three buttons. A large action button is also used for setting the alarm, and two smaller buttons typically marked "Game A" and "Game B" but could also serve different functions depending on the game.
It debuted in 1981 with the arcade game Donkey Kong, which was a sales success that brought Nintendo into the North American market, [1] with the original arcade games being ported into versions on third-party home consoles and developed by several companies. [2] The Donkey Kong franchise has sold a total of 82 million copies as of 2022. [3]
It featured a D-pad, but it was not popular for its time and soon faded. Following the release of the Sega Mega Drive in 1988, Sega coined the term "D button" to describe the pad, using the term when describing the controllers for the Sega Genesis in instruction manuals and other literature. Arcade games, however, have largely continued using ...
Donkey Kong. Donkey Kong was released in the Multi Screen series on June 3, 1982. [9] It is a dual-screen single-player game with an orange clamshell body. It is the first use of the directional pad or D-pad in Nintendo products. The Game & Watch version of Donkey Kong sold 8 million units. [10]
Nintendo did also once offer a subscription motive that included four of the aforementioned Player's Guides instead of only one. Following these four Player's Guides, a fifth was released to Nintendo Power subscribers entitled Top Secret Passwords, containing passwords for a wide variety of NES, SNES, and Game Boy games. While initially billed ...
Nintendo Donkey Kong Game and Watch. Donkey Kong was developed by Nintendo R&D1 as part of the Game & Watch Multi Screen series, featuring two LCD screens. Released in 1982, [1] it is a port of the arcade game, where Mario is a carpenter attempting to rescue his girlfriend from an evil, or at least angry, ape.
Games could be distributed on tiny tapes, called wafers, and be much larger than the 16 KB or 32 KB ROM cartridges of the day. Super Donkey Kong, with all screens and animations, Super Donkey Kong Jr, and Super Smurf Rescue were demonstrated with the Super Game Module. The Adam computer expansion with its 256 KB tape drive and 64 KB RAM ...