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  2. Class-based programming - Wikipedia

    en.wikipedia.org/wiki/Class-based_programming

    Also, another common example is that a person object created from a child class cannot become an object of parent class because a child class and a parent class inherit a person class but class-based languages mostly do not allow to change the kind of class of the object at runtime. For class-based languages, this restriction is essential in ...

  3. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    A class diagram exemplifying the singleton pattern. In object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance. It is one of the well-known "Gang of Four" design patterns, which describe how to solve recurring problems in object-oriented software. [1]

  4. Model–view–presenter - Wikipedia

    en.wikipedia.org/wiki/Model–view–presenter

    In a Java (AWT/Swing/SWT) application, the MVP pattern can be used by letting the user interface class implement a view interface. The same approach can be used for Java web-based applications, since modern Java component-based Web frameworks allow development of client-side logic using the same component approach as thick clients.

  5. Object model - Wikipedia

    en.wikipedia.org/wiki/Object_model

    For example, the Document Object Model (DOM) is a collection of objects that represent a page in a web browser, used by script programs to examine and dynamically change the page. There is a Microsoft Excel object model [1] for controlling Microsoft Excel from another program, and the ASCOM Telescope Driver is an object model for controlling an ...

  6. Builder pattern - Wikipedia

    en.wikipedia.org/wiki/Builder_pattern

    In the above UML class diagram, the Director class doesn't create and assemble the ProductA1 and ProductB1 objects directly. Instead, the Director refers to the Builder interface for building (creating and assembling) the parts of a complex object, which makes the Director independent of which concrete classes are instantiated (which ...

  7. Factory (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Factory_(object-oriented...

    In class-based programming, a factory is an abstraction of a constructor of a class, while in prototype-based programming a factory is an abstraction of a prototype object. A constructor is concrete in that it creates objects as instances of one class, and by a specified process (class instantiation), while a factory can create objects by instantiating various classes, or by using other ...

  8. Mobile app development - Wikipedia

    en.wikipedia.org/wiki/Mobile_app_development

    The following are examples of tools used for testing applications across the most popular mobile operating systems. Google Android Emulator - an Android emulator that is patched to run on a Windows PC as a standalone app, without having to download and install the complete and complex Android SDK .

  9. Inheritance (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Inheritance_(object...

    This is where one class serves as a superclass (base class) for more than one sub class. For example, a parent class, A, can have two subclasses B and C. Both B and C's parent class is A, but B and C are two separate subclasses. Hybrid inheritance Hybrid inheritance is when a mix of two or more of the above types of inheritance occurs.