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  2. Yao's principle - Wikipedia

    en.wikipedia.org/wiki/Yao's_principle

    Here, a Las Vegas algorithm is a randomized algorithm whose runtime may vary, but for which the result is always correct. [7] [8] For example, this form of Yao's principle has been used to prove the optimality of certain Monte Carlo tree search algorithms for the exact evaluation of game trees. [8]

  3. Minimax approximation algorithm - Wikipedia

    en.wikipedia.org/.../Minimax_approximation_algorithm

    This page was last edited on 27 September 2021, at 13:10 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

  4. Minimax theorem - Wikipedia

    en.wikipedia.org/wiki/Minimax_theorem

    It is always true that the left-hand side is at most the right-hand side (maxmin inequality) but equality only holds under certain conditions identified by minimax theorems. The first theorem in this sense is von Neumann 's minimax theorem about two-player zero-sum games published in 1928, [ 2 ] which is considered the starting point of game ...

  5. Min-max theorem - Wikipedia

    en.wikipedia.org/wiki/Min-max_theorem

    In linear algebra and functional analysis, the min-max theorem, or variational theorem, or Courant–Fischer–Weyl min-max principle, is a result that gives a variational characterization of eigenvalues of compact Hermitian operators on Hilbert spaces. It can be viewed as the starting point of many results of similar nature.

  6. Minimax (disambiguation) - Wikipedia

    en.wikipedia.org/wiki/Minimax_(disambiguation)

    Minimax approximation algorithm, algorithms to approximate a function; The Courant minimax principle, a characterization of the eigenvalues of a real symmetric matrix; Minimax theorem, one of a number of theorems relating to the max-min inequality; The Min-max theorem, a characterization of eigenvalues of compact Hermitian operators on Hilbert ...

  7. Maximum and minimum - Wikipedia

    en.wikipedia.org/wiki/Maximum_and_minimum

    Local and global maxima and minima for cos(3πx)/x, 0.1≤ x ≤1.1. In mathematical analysis, the maximum and minimum [a] of a function are, respectively, the greatest and least value taken by the function.

  8. MM algorithm - Wikipedia

    en.wikipedia.org/wiki/Mm_algorithm

    The MM algorithm is an iterative optimization method which exploits the convexity of a function in order to find its maxima or minima. The MM stands for “Majorize-Minimization” or “Minorize-Maximization”, depending on whether the desired optimization is a minimization or a maximization.

  9. Selection algorithm - Wikipedia

    en.wikipedia.org/wiki/Selection_algorithm

    Quickselect was presented without analysis by Tony Hoare in 1965, [41] and first analyzed in a 1971 technical report by Donald Knuth. [11] The first known linear time deterministic selection algorithm is the median of medians method, published in 1973 by Manuel Blum, Robert W. Floyd, Vaughan Pratt, Ron Rivest, and Robert Tarjan. [5]