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In truth, White wins this endgame on the strength of the protected passed pawn, regardless which player moves first. The black king cannot be on both sides of the board at once – to defend the isolated h-pawn and to stop White's c-pawn from advancing to promotion. Thus White can capture the h-pawn and then win the game. [4]
The Albino is, "the four possible moves of a WP [white pawn] on its initial square (excluding squares a2 and h2)," and, the Pickaninny, "the four possible moves of a BP [black pawn] on its initial square (excluding squares a7 and h7)". [3] The latter term was coined by Frank Janet by 1916. [4]
Even if on move, Black cannot stop one of White's pawns from queening. Similarly, in the upper-right quadrant, Black's bishop cannot hold back both of White's pawns. White queens a pawn after 1. f7 (1.h7 also works) Bxf7 2. h7 followed by 3. h8=Q. In the lower-left quadrant, White's queen cannot stop Black's pawn from queening without ...
It is a win for the side with the pawn. The essential characteristics are that White's king is on the queening square in front of their pawn, the pawn is on the b- through g-files, the black rook cuts off White's king from escaping away from the black king, and the Black king is cut off on a file. White wins in the position in the diagram by 1 ...
An isolated pawn on the d-file is called an isolated queen pawn or simply an isolani. [2] In addition to the open or half-open c- and e-files, the isolated queen pawn can provide good outposts on the c- and e-file squares diagonally forward of the pawn, which are especially favourable for the player's knights.
Advancing the king's pawn two squares is highly useful because it occupies a center square, attacks the center square d5, and allows the development of White's king's bishop and queen. Chess grandmaster Bobby Fischer said that the King's Pawn Game is "Best by test", [2] and proclaimed that "With 1.e4! I win." [3] [page needed]
A chess problem theme in which, at some point in the solution, a white pawn on its starting square makes each of its four possible moves (forward one square, forward two squares, capture to the left, capture to the right). If the same behaviour is exhibited by a black pawn, it is a Pickaninny theme. Allumwandlung
Alekhine's Defence is a chess opening that begins with the moves: . 1. e4 Nf6. Black tempts White's pawns forward to form a broad pawn centre, with plans to undermine and attack the white structure later in the spirit of hypermodern defence.