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The C-family of languages lack a rotate operator (although C++20 provides std::rotl and std::rotr), but one can be synthesized from the shift operators. Care must be taken to ensure the statement is well formed to avoid undefined behavior and timing attacks in software with security requirements. [ 6 ]
All relational (comparison) operators can be overloaded in C++. Since C++20, the inequality operator is automatically generated if operator== is defined and all four relational operators are automatically generated if operator<=> is defined. [1]
The bitwise AND operator is a single ampersand: &.It is just a representation of AND which does its work on the bits of the operands rather than the truth value of the operands.
"NOT" is the operator used in ALGOL 60, BASIC, and languages with an ALGOL- or BASIC-inspired syntax such as Pascal, Ada, Eiffel and Seed7. Some languages (C++, Perl, etc.) provide more than one operator for negation. A few languages like PL/I and Ratfor use ¬ for negation.
The C++ Standard Library includes in the header file functional many different predefined function objects, including arithmetic operations (plus, minus, multiplies, divides, modulus, and negate), comparisons (equal_to, not_equal_to, greater, less, greater_equal, and less_equal), and logical operations (logical_and, logical_or, and logical_not).
In mathematics, a unary operation is an operation with only one operand, i.e. a single input. [1] This is in contrast to binary operations , which use two operands. [ 2 ] An example is any function f : A → A {\displaystyle f:A\rightarrow A} , where A is a set ; the function f {\displaystyle f} is a unary operation on A .
expression 1, expression 2: Expressions with values of any type. If the condition is evaluated to true, the expression 1 will be evaluated. If the condition is evaluated to false, the expression 2 will be evaluated. It should be read as: "If condition is true, assign the value of expression 1 to result.
Offset binary, [1] also referred to as excess-K, [1] excess-N, excess-e, [2] [3] excess code or biased representation, is a method for signed number representation where a signed number n is represented by the bit pattern corresponding to the unsigned number n+K, K being the biasing value or offset.