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In 2019, DXVK received Direct3D 9 support by merging with d9vk. [ 15 ] [ 16 ] In November 2022, version 2.0 was released, introducing improvements to Direct3D 9 memory management, shader compilation, state cache, as well as, support for Direct3D 11 feature level 12_1 .
Unofficial forks, such as Proton GE, [12] have been created to rebase Proton on recent Wine versions, which may improve or worsen compatibility with games compared to the official release. [ 13 ] In December 2020, Valve released Proton Experimental, a perpetual beta branch of Proton that incorporates new features and bug fixes quicker than ...
As the HTTP/1.0 standard did not define any 1xx status codes, servers must not [note 1] send a 1xx response to an HTTP/1.0 compliant client except under experimental conditions. 100 Continue The server has received the request headers and the client should proceed to send the request body (in the case of a request for which a body needs to be ...
Wine officially entered beta with version 0.9 on 25 October 2005. [16] Version 1.0 was released on 17 June 2008, [17] after 15 years of development. Version 1.2 was released on 16 July 2010, [18] version 1.4 on 7 March 2012, [19] version 1.6 on 18 July 2013, [20] version 1.8 on 19 December 2015 [21] and version 9.0 on 16 January 2024. [22]
A patch release (often colloquially also known as a point release, dot release, or bugfix release) is a software release of a product or other project, especially one intended to fix bugs or do small cleanups rather than add significant features. Often, there are too many bugs to be fixed in a single major or minor release, creating a need for ...
DirectX 8.0 (released in November, 2000) introduced programmability in the form of vertex and pixel shaders, enabling developers to write code without worrying about superfluous hardware state. [30] The complexity of the shader programs depended on the complexity of the task, and the display driver compiled those shaders to instructions that ...
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Turbo coding is an iterated soft-decoding scheme that combines two or more relatively simple convolutional codes and an interleaver to produce a block code that can perform to within a fraction of a decibel of the Shannon limit.