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The game centers on an articulated plastic model of a mule named "Roo" (or "Buckaroo"). The mule begins the game standing on all four feet, with a blanket on its back. Players take turns placing various items onto the mule's back without causing the mule to buck up on its front legs, throwing off all the accumulated items (the toy has a spring mechanism that is triggered by significant vibra
In conjunction with the film's 1984 release, the interactive fiction game The Adventures of Buckaroo Banzai: Across the 8th Dimension was released for the Apple II, Atari 8-bit computers, Commodore 16, Commodore Plus/4, Commodore 64, IBM PC compatibles, and ZX Spectrum. It was created by Scott Adams and published by Adventure International. [51]
Buckaroo Banzai (character), in the film The Adventures of Buckaroo Banzai Across the 8th Dimension and the Battletech fictional universe; Buckaroo: The Winchester Does Not Forgive, a 1968 Italian Spaghetti Western film; Buckaroo!, a children's game made by the Milton Bradley company; Temco T-35 Buckaroo, an unsuccessful low-cost 1940s trainer ...
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Scott Adams Scoops is a compilation of video games designed by Scott Adams and published by U.S. Gold for a variety of home computers: Pirate Adventure, Strange Odyssey, Voodoo Castle, and Buckaroo Banzai.
Cohen stayed up all night, anxiously catching occasional flare-ups on the dark hillside, and drove up Reseda Boulevard early Saturday to try to get a better sense of the fire.
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