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Tekken 8 (Japanese: 鉄拳8) is a 2024 fighting game developed by Bandai Namco Studios and Arika [1] and published by Bandai Namco Entertainment.It is the eighth main installment (and tenth overall entry) in the Tekken series and the first one to debut on home systems instead of arcades. [2]
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Closed network testing of Tekken 8 was available first exclusively to PlayStation 5, [148] as well as a demo. [149] While Windows became the most popular platform for Tekken 8, sales on the PlayStation 5 version were significantly higher than the Xbox SeriesX/S's. [150] In May 2012, Namco Bandai opened Tekken Museum in Osaka, Japan. [151]
^ Not including arcade history mode of Tekken 5 and gallery mode of Tekken 7 and Tekken 8. ^1 NPC in Tekken 5 and Tekken 5: DR (PSP, arcade, and online only)/Unlockable in Tekken 5:DR (PS3 and offline only) ^2 Only in Tekken 5: DR. ^3 Only in Tekken 6: BR (arcade and console). ^4 Playable in a campaign level. ^5 Only in Tekken 7: FR (arcade and ...
Heihachi Mishima (Japanese: 三島 平八, Hepburn: Mishima Heihachi) is a fictional character and one of the main antagonists of Bandai Namco's Tekken series. Introduced as a boss character in the first Tekken game from 1994, Heihachi is depicted as the abusive father of Kazuya Mishima and the CEO of a military firm known as the Mishima Zaibatsu, which was founded by his own father, Jinpachi ...
Kazuya Mishima (Japanese: 三島 一八, Hepburn: Mishima Kazuya) is a fictional character and one of the main antagonists of Bandai Namco's Tekken series. Debuting as the protagonist of the original game, Kazuya has since become one of the series' most prominent villains after serving as the penultimate boss of Tekken 2.
Michelle Chang (Japanese: ミシェール・チャン, Hepburn: Mishēru Chan) is a character in the Tekken series centered on fighting games by Bandai Namco.She was introduced in the original Tekken (1994) as a Chinese-Native American woman possessing a pendant capable of controlling evil powers.