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Perception aka Alertness, Awareness, Cautiousness, ... A measure of a character's openness to their surroundings. Perception controls the chance to detect vital clues, traps or hiding enemies, and might influence combat sequence or the accuracy of ranged attacks. Perception-type attributes are more common in more modern games.
Game master (or GM). The person who runs a role-playing game and arbitrates how actions are resolved and narrated. [23] In many games, specialized terms are used, as such Dungeon Master for the person running Dungeons & Dragons, [24] Storyteller for the person running a game set in the World of Darkness or Referee for the person running Traveller.
Allyson Cochran, writing for The Gamer, applauded the game's "astonishingly impressive graphics", further elaborating that it would "leave you questioning if you've stumbled upon a Roblox game at all". [111] Logan Gilchrist of Dot Esports called the game "interesting because it provides more story than the average Roblox horror game". [112]
The platform hosts millions of user-created games (officially referred to as "experiences"), all created using a dialect of the programming language Lua and the platforms game engine, Roblox Studio. While Roblox is free-to-play, it features in-game purchases done through its virtual currency known as Robux, and game developers on the platform ...
In both tabletop role-playing games and role-playing video games, magic is most usually used to cast spells during battles. However magic has many uses outside of combat situations, such as using love spells on NPCs to gain information. [8] [9] Some games base the strength and amount of a character's magic on stats such as "wisdom" or ...
Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena , hero shooter , and fighting games , offer a group of player characters for the player to choose from, allowing the player to control one of them at a time.
A storytelling game is a game where multiple players collaborate on telling a story. Some games primarily feature spoken storytelling, while others primarily feature collaborative writing. In some storytelling games, such as many tabletop role-playing games, each player represents one or more characters in the developing story.
In the Champions game (and related games using the Hero System), a character may have a DNPC, or "dependent non-player character". This is a character controlled by the GM, but for which the player character is responsible in some way, and who may be put in harm's way by the PC's choices.