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  2. Explicit and implicit methods - Wikipedia

    en.wikipedia.org/wiki/Explicit_and_implicit_methods

    For such problems, to achieve given accuracy, it takes much less computational time to use an implicit method with larger time steps, even taking into account that one needs to solve an equation of the form (1) at each time step. That said, whether one should use an explicit or implicit method depends upon the problem to be solved.

  3. One-factor-at-a-time method - Wikipedia

    en.wikipedia.org/wiki/One-factor-at-a-time_method

    A middle-school-level example illustrating this point is the family of balance puzzles, which includes the Twelve Coins puzzle. At the undergraduate level, one could compare Bevington's [4] GRIDLS versus GRADLS. The latter is far from optimal, but the former, which changes only one variable at a time, is worse.

  4. Methods-time measurement - Wikipedia

    en.wikipedia.org/wiki/Methods-time_measurement

    Plots of the levelled times for the various motions were drawn. Analysis determined the best definitions of limits of motions and their major, time-determining variables, and resulted in, more or less, the structure which the manual motions of MTM-1 have today. Later work, using Time Study, gave the table of Body Motions.

  5. Time and motion study - Wikipedia

    en.wikipedia.org/wiki/Time_and_motion_study

    A time and motion study (or time-motion study) is a business efficiency technique combining the Time Study work of Frederick Winslow Taylor with the Motion Study work of Frank and Lillian Gilbreth (the same couple as is best known through the biographical 1950 film and book Cheaper by the Dozen). It is a major part of scientific management ...

  6. Greedy algorithm - Wikipedia

    en.wikipedia.org/wiki/Greedy_algorithm

    In many problems, a greedy strategy does not produce an optimal solution, but a greedy heuristic can yield locally optimal solutions that approximate a globally optimal solution in a reasonable amount of time. For example, a greedy strategy for the travelling salesman problem (which is of high computational complexity) is the following ...

  7. Trial and error - Wikipedia

    en.wikipedia.org/wiki/Trial_and_error

    This approach can be seen as one of the two basic approaches to problem-solving, contrasted with an approach using insight and theory. However, there are intermediate methods that, for example, use theory to guide the method, an approach known as guided empiricism. [citation needed]

  8. Stencil (numerical analysis) - Wikipedia

    en.wikipedia.org/wiki/Stencil_(numerical_analysis)

    The Crank–Nicolson stencil for a 1D problem. In mathematics, especially the areas of numerical analysis concentrating on the numerical solution of partial differential equations, a stencil is a geometric arrangement of a nodal group that relate to the point of interest by using a numerical approximation routine.

  9. Secretary problem - Wikipedia

    en.wikipedia.org/wiki/Secretary_problem

    The secretary problem demonstrates a scenario involving optimal stopping theory [1] [2] that is studied extensively in the fields of applied probability, statistics, and decision theory. It is also known as the marriage problem, the sultan's dowry problem, the fussy suitor problem, the googol game, and the best choice problem.

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