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  2. Input lag - Wikipedia

    en.wikipedia.org/wiki/Input_lag

    Input lag or input latency is the amount of time that passes between sending an electrical signal and the occurrence of a corresponding action.. In video games the term is often used to describe any latency between input and the game engine, monitor, or any other part of the signal chain reacting to that input, though all contributions of input lag are cumulative.

  3. Display lag - Wikipedia

    en.wikipedia.org/wiki/Display_lag

    This lag time has been measured as high as 68 ms, [1] or the equivalent of 3-4 frames on a 60 Hz display. Display lag is not to be confused with pixel response time, which is the amount of time it takes for a pixel to change from one brightness value to another. Currently the majority of manufacturers quote the pixel response time, but neglect ...

  4. Taylor Aggression Paradigm - Wikipedia

    en.wikipedia.org/wiki/Taylor_Aggression_Paradigm

    The loser of the test received a shock predetermined by their opponent. This test was then repeated however many times to find consistent results. In its current form, the TAP is a computerized task in which the participant competes against an ostensible opponent on a reactive time task incorporated within a computer program utilizing a keyboard.

  5. Comparison of CRT, LCD, plasma, and OLED displays - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_CRT,_LCD...

    Response time 0.01 ms [10] to less than 1 μs, [11] but limited by phosphor decay time (around 5 ms) [12] 1–8 ms typical (according to manufacturer data), older units could be as slow as 35 ms [13] Typically less than 0.01 ms, as low as 2 μs, [10] [14] but limited by phosphor decay time (around 5 ms)

  6. Computer monitor - Wikipedia

    en.wikipedia.org/wiki/Computer_monitor

    Determines the maximum number of frames per second (FPS) a monitor is capable of showing. Maximum refresh rate is limited by response time. Response time is the time a pixel in a monitor takes to change between two shades. The particular shades depend on the test procedure, which differs between manufacturers.

  7. 32 Best Gadgets That Will Upgrade Your Desk Space - AOL

    www.aol.com/32-best-gadgets-upgrade-desk...

    This ultra-premium keyboard is designed to meet the absurd demands of gamers with lightning-fast key response, a built-in OLED screen, and a disco-worthy light-up face—all of which makes it the ...

  8. Synthetic monitoring - Wikipedia

    en.wikipedia.org/wiki/Synthetic_monitoring

    Synthetic testing is useful for measuring uptime, availability, and response time of critical pages and transactions (how a site performs from all geographies) but doesn't monitor or capture actual end user interactions, see Website monitoring. [3]

  9. Keystroke-level model - Wikipedia

    en.wikipedia.org/wiki/Keystroke-level_model

    It is only used when the user actually has to wait for the system. For instance, when the user mentally prepares (M) for executing their next physical action only the non-overlapping part of the response time is needed for R because the user uses the response time for the M operation (e.g. R of 2 seconds – M of 1.35 seconds = R of .65 seconds).