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Boot – build automation and dependency management tool; written in Clojure; Boost boost.build – For C++ projects, cross-platform, based on Perforce Jam; Buck – Build system developed and used by Meta Platforms; written in Rust, using Starlark (BUILD file syntax) as Bazel
Gradle offers support for all phases of a build process including compilation, verification, dependency resolving, test execution, source code generation, packaging and publishing. Because Gradle follows a convention over configuration approach, it is possible to describe all of these build phases in short configuration files.
A software build is the process of converting source code files into standalone software artifact(s) that can be run on a computer, or the result of doing so. [1] In software production, builds optimize software for performance and distribution, packaging into formats such as '.exe'; '.deb'; '.apk'. [2] [3]
The functionality of GYP is similar to the CMake build tool. GYP processes a file that contains a JSON dictionary [2] in order to generate one or more target project make files. The single source .GYP file is generic while the target files are specific to each targeted build tool.
Make skips build actions if the target file timestamp is after that of the source files. [38] Doing so optimizes the build process by skipping actions when the target file is up-to-date, but sometimes updates are skipped erroneously due to file timestamp issues including restoring an older version of a source file, or when a network filesystem ...
Buildbot is a software development continuous integration tool which automates the compile or test cycle required to validate changes to the project code base.It began as a light-weight alternative to the Mozilla project's Tinderbox, and is now used by Python, [6] WebKit, [7] LLVM, [8] Blender, [9] ReactOS, [10] and many other projects.
Ninja is a build system developed by Evan Martin, [4] a Google employee. Ninja has a focus on speed and it differs from other build systems in two major respects: it is designed to have its input files generated by a higher-level build system, and it is designed to run builds as fast as possible.
Microsoft Build Engine, or MSBuild, [2] [3] is a set of free and open-source build tools for managed code under the Common Language Infrastructure as well as native C and C++ code. It was first released in 2003 and was a part of .NET Framework .