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The plugin itself does not include a media codec pack, but when the Moonlight plugin detects playable media it refers users to download a free Media codec pack from Microsoft. Moonlight 2.0 tracked the Silverlight 2.0 implementation. The first completed version, Moonlight 1.0, supporting Silverlight 1.0, was released in January 2009.
Silverlight 1 – Silverlight 1, developed under the codename Windows Presentation Foundation/Everywhere (WPF/E [83] [84]) was released in 2007. It consisted of the core presentation framework, which is responsible for the user interface (UI), interactivity and user input, basic UI controls, graphics and animation, media playback, Digital ...
Silverlight uses an XML-based configuration file to control the cross-domain resource-access policy, for both HTTP and socket connections. It can be used by site administrators to control which resources a Silverlight application can access, when that application did not originate in the domain of the site.
Pages in category "Microsoft Silverlight" The following 4 pages are in this category, out of 4 total. This list may not reflect recent changes. M. Microsoft Silverlight;
Optional 32 bit color support for Silverlight applications with hardware dithering. Silverlight 4 support. Silverlight + XNA support in the same application screen. Raw camera feed access for third-party applications. New sensor API combines compass, gyroscope, and accelerometer. Improved Listbox control with better scrolling performance.
Adaptive streaming overview Adaptive streaming in action. Adaptive bitrate streaming is a technique used in streaming multimedia over computer networks.. While in the past most video or audio streaming technologies utilized streaming protocols such as RTP with RTSP, today's adaptive streaming technologies are based almost exclusively on HTTP, [1] and are designed to work efficiently over large ...
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Component Object Model (COM) is a binary-interface technology for software components from Microsoft that enables using objects in a language-neutral way between different programming languages, programming contexts, processes and machines.