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  2. Gestalt pattern matching - Wikipedia

    en.wikipedia.org/wiki/Gestalt_Pattern_Matching

    Gestalt pattern matching, [1] also Ratcliff/Obershelp pattern recognition, [2] is a string-matching algorithm for determining the similarity of two strings. It was developed in 1983 by John W. Ratcliff and John A. Obershelp and published in the Dr. Dobb's Journal in July 1988.

  3. String-searching algorithm - Wikipedia

    en.wikipedia.org/wiki/String-searching_algorithm

    A string-searching algorithm, sometimes called string-matching algorithm, is an algorithm that searches a body of text for portions that match by pattern. A basic example of string searching is when the pattern and the searched text are arrays of elements of an alphabet ( finite set ) Σ.

  4. Commentz-Walter algorithm - Wikipedia

    en.wikipedia.org/wiki/Commentz-Walter_algorithm

    The second phase, known as the matching phase, takes into account the other two algorithms. Using the Boyer-Moore’s technique of shifting and the Aho-Corasick's technique of finite automata, the Commentz-Walter algorithm can begin matching. [4] The Commentz-Walter algorithm will scan backwards throughout an input string, checking for a mismatch.

  5. Rabin–Karp algorithm - Wikipedia

    en.wikipedia.org/wiki/Rabin–Karp_algorithm

    A naive string matching algorithm compares the given pattern against all positions in the given text. Each comparison takes time proportional to the length of the pattern, and the number of positions is proportional to the length of the text. Therefore, the worst-case time for such a method is proportional to the product of the two lengths.

  6. Boyer–Moore string-search algorithm - Wikipedia

    en.wikipedia.org/wiki/Boyer–Moore_string-search...

    P denotes the string to be searched for, called the pattern. Its length is m. S[i] denotes the character at index i of string S, counting from 1. S[i..j] denotes the substring of string S starting at index i and ending at j, inclusive. A prefix of S is a substring S[1..i] for some i in range [1, l], where l is the length of S.

  7. Boyer–Moore–Horspool algorithm - Wikipedia

    en.wikipedia.org/wiki/Boyer–Moore–Horspool...

    The best case is the same as for the Boyer–Moore string-search algorithm in big O notation, although the constant overhead of initialization and for each loop is less. The worst case behavior happens when the bad character skip is consistently low (with the lower limit of 1 byte movement) and a large portion of the needle matches the haystack.

  8. Pattern matching - Wikipedia

    en.wikipedia.org/wiki/Pattern_matching

    Here, 0 is a single value pattern. Now, whenever f is given 0 as argument the pattern matches and the function returns 1. With any other argument, the matching and thus the function fail.

  9. Two-way string-matching algorithm - Wikipedia

    en.wikipedia.org/wiki/Two-way_string-matching...

    In computer science, the two-way string-matching algorithm is a string-searching algorithm, discovered by Maxime Crochemore and Dominique Perrin in 1991. [1] It takes a pattern of size m, called a “needle”, preprocesses it in linear time O(m), producing information that can then be used to search for the needle in any “haystack” string, taking only linear time O(n) with n being the ...