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  2. How to Draw Manga - Wikipedia

    en.wikipedia.org/wiki/How_to_Draw_Manga

    How to Draw Manga (Japanese: マンガの描き方) is a series of instructional books on drawing manga published by Graphic-sha, by a variety of authors. Originally in Japanese for the Japanese market, many volumes have been translated into English and published in the United States.

  3. Manga iconography - Wikipedia

    en.wikipedia.org/wiki/Manga_iconography

    Japanese manga has developed a visual language or iconography for expressing emotion and other internal character states. This drawing style has also migrated into anime, as many manga are adapted into television shows and films and some of the well-known animation studios are founded by manga artists.

  4. Don't Toy with Me, Miss Nagatoro - Wikipedia

    en.wikipedia.org/wiki/Don't_Toy_with_Me,_Miss...

    Nagatoro steps in and persuades them to think they are good drawings. Nagatoro and Senpai imagine themselves as adults drinking in a bar. Nagatoro has Senpai put her stockings on her legs. In the bonus manga, Senpai and Nagatoro are sketching in the mountains when they encounter President naked in the woods. 8: July 9, 2020 [41] [42] 978-4-06 ...

  5. Masashi Kishimoto - Wikipedia

    en.wikipedia.org/wiki/Masashi_Kishimoto

    When drawing the characters, Kishimoto consistently follows a five-step process: concept and rough sketch; drafting; inking; shading; and coloring. These steps are followed when he is drawing the manga and making the color illustrations that commonly adorn the cover of tankōbon; the cover of Weekly Shōnen Jump; or other media.

  6. Yusuke Murata - Wikipedia

    en.wikipedia.org/wiki/Yusuke_Murata

    Yusuke Murata (Japanese: 村田 雄介, Hepburn: Murata Yūsuke, born July 4, 1978) is a Japanese manga artist and animator, best known for illustrating the American football manga Eyeshield 21 in collaboration with writer Riichiro Inagaki, serialized between July 2002 and June 2009 in Weekly Shōnen Jump; and One's One-Punch Man, serialized in ...

  7. Anticipation (animation) - Wikipedia

    en.wikipedia.org/wiki/Anticipation_(animation)

    "Early on at the Disney Studio the animators learned that audiences" could not easily follow the animation unless there was a "planned series of events" leading the eye. [1] Therefore, in order to prepare the audience for an action, the animators would add a so-called anticipation drawing, allowing the audience to anticipate the main action in ...

  8. Chibi (style) - Wikipedia

    en.wikipedia.org/wiki/Chibi_(style)

    The chibi art style is part of the Japanese kawaii culture, [9] [10] [11] and is seen everywhere from advertising and subway signs to anime and manga. The style was popularized by franchises like Dragon Ball and SD Gundam in the 1980s. It is used as comic relief in anime and manga, giving additional emphasis to a character's emotional reaction.

  9. Anime-influenced animation - Wikipedia

    en.wikipedia.org/wiki/Anime-influenced_animation

    The advent of Japanese anime stylizations appearing in Western animation questioned the established meaning of "anime". [182] Defining anime as style has been contentious amongst critics and fans, with John Oppliger stating, "The insistence on referring to original American art as "anime" or "manga" robs the work of its cultural identity." [2 ...

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