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Games magazine included Othello in their "Top 100 Games of 1982", noting that "Although the goal is to finish with the most pieces of your color up, the best strategy, paradoxically, is usually to limit your opponent's options by flipping over as few of his discs as possible during the first two-thirds of the game."
A solved game is a game whose outcome (win, lose or draw) can be correctly predicted from any position, assuming that both players play perfectly.This concept is usually applied to abstract strategy games, and especially to games with full information and no element of chance; solving such a game may use combinatorial game theory or computer assistance.
Computer Othello refers to computer architecture encompassing computer hardware and computer software capable of playing the game of Othello. It was notably included in Microsoft Windows from 1.0 to XP , where it is simply known as Reversi.
Othello is a 1980 video game developed and published by Atari, Inc. for its Atari Video Computer System (later called the Atari 2600). It is based on the variant of Reversi of the same name, originally created in 1971. [1] [2] [3] The VCS game was programmed by Ed Logg and Carol Shaw.
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Born in Mito, Ibaraki Prefecture, Hasegawa created the strategy game Othello around 1949 while a high school student in Mito, Ibaraki Prefecture. [1] [2] Hasegawa was an enthusiast of the traditional game Go, and he developed a prototype of Othello using Go stones and milk-bottle tops. [1]
The rating of best Go-playing programs on the KGS server since 2007. Since 2006, all the best programs use Monte Carlo tree search. [14]In 2006, inspired by its predecessors, [15] Rémi Coulom described the application of the Monte Carlo method to game-tree search and coined the name Monte Carlo tree search, [16] L. Kocsis and Cs.
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