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A 3D projection (or graphical projection) is a design technique used to display a three-dimensional (3D) object on a two-dimensional (2D) surface. These projections rely on visual perspective and aspect analysis to project a complex object for viewing capability on a simpler plane.
In cartography, a triangulated irregular network is a point set triangulation of a set of two-dimensional points together with elevations for each point. Lifting each point from the plane to its elevated height lifts the triangles of the triangulation into three-dimensional surfaces, which form an approximation of a three-dimensional landform.
There are an infinite number of uniform tilings based on the Schwarz triangles (p q r) where 1/p + 1/q + 1/r < 1, where p, q, r are each orders of reflection symmetry at three points of the fundamental domain triangle, the symmetry group is a hyperbolic triangle group. There are also infinitely many uniform tilings that cannot be generated from ...
Shrink the triangle to 1 / 2 height and 1 / 2 width, make three copies, and position the three shrunken triangles so that each triangle touches the two other triangles at a corner (image 2). Note the emergence of the central hole—because the three shrunken triangles can between them cover only 3 / 4 of the area of the ...
A section, or cross-section, is a view of a 3-dimensional object from the position of a plane through the object. A section is a common method of depicting the internal arrangement of a 3-dimensional object in two dimensions. It is often used in technical drawing and is traditionally crosshatched. The style of crosshatching often indicates the ...
In three dimensions, triangles or polygons positioned in three-dimensional space can be used as primitives to model more complex 3D forms. In some cases, curves (such as Bézier curves , circles , etc.) may be considered primitives; in other cases, curves are complex forms created from many straight, primitive shapes.
3-D modeling software is a class of 3-D computer graphics software used to produce 3-D models. Individual programs of this class are called modeling applications or modelers. 3-D modeling starts by describing 3 display models : Drawing Points, Drawing Lines and Drawing triangles and other Polygonal patches. [12]
Triangles have many types based on the length of the sides and the angles. A triangle whose sides are all the same length is an equilateral triangle, [3] a triangle with two sides having the same length is an isosceles triangle, [4] [a] and a triangle with three different-length sides is a scalene triangle. [7]