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  2. Mobile app development - Wikipedia

    en.wikipedia.org/wiki/Mobile_app_development

    As part of the development process, mobile user interface (UI) design is an essential step in the creation of mobile apps. Mobile UI designers consider constraints, contexts, screen space, input methods, and mobility as outlines for design.

  3. One UI - Wikipedia

    en.wikipedia.org/wiki/One_UI

    One UI is a user interface (UI) developed by Samsung Electronics for its smart devices, including Android devices from at least late 2016 or early 2017 running Android 9 (Pie) and later. Succeeding Samsung Experience , it is designed to make using larger smartphones easier and be more visually appealing.

  4. User interface design - Wikipedia

    en.wikipedia.org/wiki/User_interface_design

    User interface (UI) design or user interface engineering is the design of user interfaces for machines and software, such as computers, home appliances, mobile devices, and other electronic devices, with the focus on maximizing usability and the user experience. In computer or software design, user interface (UI) design primarily focuses on ...

  5. User experience design - Wikipedia

    en.wikipedia.org/wiki/User_Experience_Design

    User experience design is a user centered design approach because it considers the user's experience when using a product or platform. [2] Research, data analysis, and test results drive design decisions in UX design rather than aesthetic preferences and opinions, for which is known as UX Design Research.

  6. Mobile app - Wikipedia

    en.wikipedia.org/wiki/Mobile_app

    Mobile user interface (UI) Design is also essential. Mobile UI considers constraints and contexts, screen, input and mobility as outlines for design. The user is often the focus of interaction with their device, and the interface entails components of both hardware and software.

  7. Responsive web design - Wikipedia

    en.wikipedia.org/wiki/Responsive_web_design

    Luke Wroblewski has summarized some of the RWD and mobile design challenges and created a catalog of multi-device layout patterns. [15] [16] [17] He suggested that, compared with a simple HWD approach [clarification needed], device experience or RESS (responsive web design with server-side components) approaches can provide a user experience that is better optimized for mobile devices.

  8. Interaction design pattern - Wikipedia

    en.wikipedia.org/wiki/Interaction_design_pattern

    Differences in user behavior and interaction on mobile devices such as swipe and tap gestures, vis-a-vis interaction on a Desktop GUI, which is mouse-driven; Differences in physical attributes between a mobile and a desktop device e.g. screen size, touch screen, etc. Design guidelines recommended by mobile OS e.g. iOS, Android

  9. User-centered design - Wikipedia

    en.wikipedia.org/wiki/User-centered_design

    The following principles help in ensuring a design is user-centered: [11] Design is based upon an explicit understanding of users, tasks and environments. Users are involved throughout design and development. [12] Design is driven and refined by user-centered evaluation. Process is iterative (see below). Design addresses the whole user experience.