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  2. Constructor (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Constructor_(object...

    A new instance is created by calling the class as if it were a function, which calls the __new__ and __init__ methods. If a constructor method is not defined in the class, the next one found in the class's Method Resolution Order will be called. [14] In the typical case, only the __init__ method need be defined. (The most common exception is ...

  3. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    In object-oriented programming, the factory method pattern is a design pattern that uses factory methods to deal with the problem of creating objects without having to specify their exact classes. Rather than by calling a constructor , this is accomplished by invoking a factory method to create an object.

  4. Method (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Method_(computer_programming)

    Overriding refers to a subclass redefining the implementation of a method of its superclass. For example, findArea may be a method defined on a shape class, [2] triangle, etc. would each define the appropriate formula to calculate their area. The idea is to look at objects as "black boxes" so that changes to the internals of the object can be ...

  5. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    A singleton implementation may use lazy initialization in which the instance is created when the static method is first invoked. In multithreaded programs, this can cause race conditions that result in the creation of multiple instances. The following Java 5+ example [6] is a thread-safe implementation, using lazy initialization with double ...

  6. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Objects are created by calling a special type of method in the class known as a constructor. Classes may inherit from other classes, so they are arranged in a hierarchy that represents "is-a-type-of" relationships. For example, class Employee might inherit from class Person. All the data and methods available to the parent class also appear in ...

  7. Factory (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Factory_(object-oriented...

    In class-based programming, a factory is an abstraction of a constructor of a class, while in prototype-based programming a factory is an abstraction of a prototype object. A constructor is concrete in that it creates objects as instances of one class, and by a specified process (class instantiation), while a factory can create objects by instantiating various classes, or by using other ...

  8. Builder pattern - Wikipedia

    en.wikipedia.org/wiki/Builder_pattern

    In the above UML class diagram, the Director class doesn't create and assemble the ProductA1 and ProductB1 objects directly. Instead, the Director refers to the Builder interface for building (creating and assembling) the parts of a complex object, which makes the Director independent of which concrete classes are instantiated (which ...

  9. Nullary constructor - Wikipedia

    en.wikipedia.org/wiki/Nullary_constructor

    In computer programming, a nullary constructor is a constructor that takes no arguments. [1] Also known as a 0-argument constructor , no-argument constructor , [ 2 ] parameterless constructor or default constructor .