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Dawngate was a multiplayer online battle arena video game developed by Waystone Games and published by Electronic Arts for Microsoft Windows. It was meant to be a free-to-play game likely to be supported by micro-transactions. [1] News about the game began to leak during early-mid April 2013 with few details on mechanics, gameplay, or other ...
Gamebryo (/ ɡ eɪ m. b r iː oʊ /; gaym-BREE-oh; formerly NetImmerse until 2003) is a game engine developed by Gamebase Co., Ltd. and Gamebase USA, that incorporates a set of tools and plugins including run-time libraries, [1] supporting video game developers for numerous cross-platform game titles in a variety of genres, and served as a basis for the Creation Engine.
2021 (cancelled) ARPG: Proprietary/CC BY-NC 4.0 (engine/game code) CC BY-NC 4.0: Tales of Game's Studios Source code released to the public under no license on 11 June 2021, upon the cancellation of the game. [3] Barotrauma: 2017 Role-playing video game: restrictive (only mods) [4] Proprietary: Undertow Games / Joonas "Regalis" Rikkonen
Frostbite is a game engine developed by DICE, designed for cross-platform use on Microsoft Windows, seventh generation game consoles PlayStation 3 and Xbox 360, eighth generation game consoles PlayStation 4, Xbox One and Nintendo Switch and ninth generation game consoles PlayStation 5 and Xbox Series X/S, in addition to usage in the now defunct cloud streaming service Google Stadia.
As of its eighth version, available target platforms were Microsoft Windows (DX9, DX10, DX11), Xbox 360, [1] PlayStation 3, Nintendo Wii and Wii U, iOS, Android, Sony's PlayStation Vita, and most major browsers (IE6 and up, Firefox 2.0 and up, Google Chrome, Opera 9 and up). Trinigy and its Vision Engine were acquired by Havok in 2011. [2]
Download as PDF; Printable version; In other projects ... 0–9. 3D GameStudio games ... Quake II engine games (1 C, 13 P) R. RE Engine games ...
This list of games for the TurboGrafx-16, known as the PC Engine outside North America, covers 678 commercial releases spanning the system's launch on October 10, 1987, until June 3, 1999. It is a home video game console created by NEC , released in Japan as the PC Engine in 1987 and North America as the TurboGrafx-16 in 1989.
The audio solution Audiokinetic Wwise, which is used in many popular games, was added in Beta 1.0, released in February 2016. [21]On March 14, 2016, Lumberyard received its first update, which included support for mobile devices such as A8-powered iOS devices and Nvidia Shield, an FBX importer, and integration with Allegorithmic's texturing software Substance.