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  2. Non-blocking algorithm - Wikipedia

    en.wikipedia.org/wiki/Non-blocking_algorithm

    A lock-free data structure can be used to improve performance. A lock-free data structure increases the amount of time spent in parallel execution rather than serial execution, improving performance on a multi-core processor, because access to the shared data structure does not need to be serialized to stay coherent. [4]

  3. Lock (computer science) - Wikipedia

    en.wikipedia.org/wiki/Lock_(computer_science)

    The POSIX pthread API provides lock support. [9] Visual C++ provides the synchronize attribute of methods to be synchronized, but this is specific to COM objects in the Windows architecture and Visual C++ compiler. [10] C and C++ can easily access any native operating system locking features.

  4. Non-blocking linked list - Wikipedia

    en.wikipedia.org/wiki/Non-blocking_linked_list

    Two-handed emulation: how to build non-blocking implementations of complex data-structures using DCAS, Michael Greewald; Highly-Concurrent Multi-word Synchronization, Hagit Attiya, Eshcar Hillel; Lock-free deques and doubly linked lists, Håkan Sundell, Philippas Tsigas

  5. Hazard pointer - Wikipedia

    en.wikipedia.org/wiki/Hazard_pointer

    Any lock-free data structure that uses the compare-and-swap primitive must deal with the ABA problem. For example, in a lock-free stack represented as an intrusively linked list, one thread may be attempting to pop an item from the front of the stack (A → B → C).

  6. Thread safety - Wikipedia

    en.wikipedia.org/wiki/Thread_safety

    Not thread safe: Data structures should not be accessed simultaneously by different threads. Thread safe, serialization : Use a single mutex for all resources to guarantee the thread to be free of race conditions when those resources are accessed by multiple threads simultaneously.

  7. Spinlock - Wikipedia

    en.wikipedia.org/wiki/Spinlock

    In many situations it is possible to design data structures that do not require locking, e.g. by using per-thread or per-CPU data and disabling interrupts. Switch to a different thread while waiting. This typically involves attaching the current thread to a queue of threads waiting for the lock, followed by switching to another thread that is ...

  8. Skip list - Wikipedia

    en.wikipedia.org/wiki/Skip_list

    A schematic picture of the skip list data structure. Each box with an arrow represents a pointer and a row is a linked list giving a sparse subsequence; the numbered boxes (in yellow) at the bottom represent the ordered data sequence. Searching proceeds downwards from the sparsest subsequence at the top until consecutive elements bracketing the ...

  9. Mutual exclusion - Wikipedia

    en.wikipedia.org/wiki/Mutual_exclusion

    The shared resource is a data object, which two or more concurrent threads are trying to modify (where two concurrent read operations are permitted but, no two concurrent write operations or one read and one write are permitted, since it leads to data inconsistency). Mutual exclusion algorithms ensure that if a process is already performing ...