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  2. Sum and Product Puzzle - Wikipedia

    en.wikipedia.org/wiki/Sum_and_Product_Puzzle

    The Sum and Product Puzzle, also known as the Impossible Puzzle because it seems to lack sufficient information for a solution, is a logic puzzle. It was first published in 1969 by Hans Freudenthal, [1] [2] and the name Impossible Puzzle was coined by Martin Gardner. [3] The puzzle is solvable, though not easily. There exist many similar puzzles.

  3. Maximum subarray problem - Wikipedia

    en.wikipedia.org/wiki/Maximum_subarray_problem

    For example, for the array of values [−2, 1, −3, 4, −1, 2, 1, −5, 4], the contiguous subarray with the largest sum is [4, −1, 2, 1], with sum 6. Some properties of this problem are: If the array contains all non-negative numbers, then the problem is trivial; a maximum subarray is the entire array.

  4. LaSalle Vipers - Wikipedia

    en.wikipedia.org/wiki/LaSalle_Vipers

    The LaSalle Vipers are a Canadian junior ice hockey team based in LaSalle, Ontario, Canada. They play in the Western division of the Greater Ontario Junior Hockey League . As a franchise, the Vipers are two-time Sutherland Cup provincial champions, two-time Great Lakes champions and five-time Western Ontario champions.

  5. Product (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Product_(mathematics)

    In mathematics, a product is the result of multiplication, or an expression that identifies objects (numbers or variables) to be multiplied, called factors.For example, 21 is the product of 3 and 7 (the result of multiplication), and (+) is the product of and (+) (indicating that the two factors should be multiplied together).

  6. Mental calculation - Wikipedia

    en.wikipedia.org/wiki/Mental_calculation

    The products of small numbers may be calculated by using the squares of integers; for example, to calculate 13 × 17, one can remark 15 is the mean of the two factors, and think of it as (15 − 2) × (15 + 2), i.e. 15 22 2.

  7. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    Karatsuba's basic step works for any base B and any m, but the recursive algorithm is most efficient when m is equal to n/2, rounded up. In particular, if n is 2 k, for some integer k, and the recursion stops only when n is 1, then the number of single-digit multiplications is 3 k, which is n c where c = log 2 3.

  8. 2,147,483,647 - Wikipedia

    en.wikipedia.org/wiki/2,147,483,647

    Euler ascertained that 2 31 − 1 = 2147483647 is a prime number; and this is the greatest at present known to be such, and, consequently, the last of the above perfect numbers [i.e., 2 30 (2 31 − 1)], which depends upon this, is the greatest perfect number known at present, and probably the greatest that ever will be discovered; for as they ...

  9. HP 35s - Wikipedia

    en.wikipedia.org/wiki/HP_35s

    For example, adding 12 + 34i and 56 + 78i involved the following keystrokes: 3 4 ↵ Enter 1 2 ↵ Enter 7 8 ↵ Enter 5 6 CMPLX +, which used up all four stack levels. [17] The 35s stores complex numbers as single values, which can then be operated on in the standard ways. The above example of adding 12 + 34i and 56 + 78i then becomes: 1 2 i 3 ...