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The Razer DeathAdder gaming mouse introduced in 2006 is the company's most popular mouse line by sales, [47] having sold over 20 million units worldwide by June 2024. [48] Razer mice are used by around 8% of professional first-person shooter gamers. [49] In 2021, Razer introduced a new 8 kHz "HyperPolling" technology to power the Razer Viper 8K ...
Open Source Virtual Reality (OSVR) was an open-source software project that aimed to enable headsets and game controllers from all vendors to be used with any games developed by Razer and Sensics. It was also a virtual reality headset that claimed to be open-source hardware using the OSVR software.
The Naga 2012 supported Razer's Synapse 2.0 software allowing all the buttons to be programmed and that information to be stored online. [9] The other 2012 installment was the Naga Hex, the first mouse in the series to have only six programmable side-on buttons. [10]
Synapse was purchased by Broderbund in late 1984 and the Synapse label retired in 1985. The company's first release was the database File Manager 800, written by Grant and Wolosenko, followed by the game Dodge Racer , a clone of Sega's Head On programmed by Rob Re. [ 1 ] 1981's Protector and 1982's Shamus established Synapse as a creator of ...
Synapse is a free and open-source application launcher for Linux originally created by Michal Hruby and Alberto Aldegheri. [3] See also. Comparison of applications ...
In 2005, the company released its first Ear Force gaming headset model, the AXP. The headset was geared toward computer gamers. [14] Over the following years, the company began focusing primarily on its lines of PC and console gaming headsets, steering away from sound cards almost completely (it did release updated versions of the Audio Advantage USB sound cards in 2010). [15]
NZXT has been making PC cases since 2003, when they released the Guardian. [18] In 2013, the Phantom 630, 530, and 410 were released. [19] [20] [21]The S340 was released in 2016 and later featured a collaboration with Razer.
Synapse received generally positive reviews upon release, according to review aggregator Metacritic. [9] The game was awarded "Best AR/VR Game" at TIGA Awards 2023. [10]Ian Higton from Eurogamer described the game as "a pure power fantasy that epitomises everything great about virtual reality" and a "must-buy game that deserves to be played by anyone who owns a PSVR2".