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  2. List of open-source video games - Wikipedia

    en.wikipedia.org/.../List_of_open-source_video_games

    osu! 2007 2023 Rhythm game: MIT license: CC BY-NC 4.0: 2D: Open-source clone of several games, including Osu! Tatakae! Ouendan!, Taiko no Tatsujin and beatmania IIDX. On August 28, 2016, an Open-source re-write of the osu! client was announced (code named osu!lazer). It was released under the MIT License on GitHub, assets under CC BY-NC.

  3. osu! - Wikipedia

    en.wikipedia.org/wiki/Osu!

    osu! Logo since May 2024 Original author(s) Dean Lewis "peppy" Herbert Developer(s) osu! development team Initial release September 16, 2007 ; 17 years ago (2007-09-16) Repository github.com osu Written in C# Middleware OpenTK Operating system Microsoft Windows macOS Linux (open beta) Android (open beta) iOS (open beta) Size osu! lazer 670 MB osu! stable 220MB Available in 37 languages List of ...

  4. LaserActive - Wikipedia

    en.wikipedia.org/wiki/LaserActive

    Pioneer Electronics (USA) and Sega Enterprises released this module that allows users to play 8-inch and 12-inch LaserActive Mega LD discs, in addition to standard Sega CD discs and Genesis cartridges, as well as CD+G discs. It was the most popular add-on bought by the greater part of the LaserActive owners, costing roughly US $600.

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  6. Osu - Wikipedia

    en.wikipedia.org/wiki/Osu

    Osu! Tatakae! Ouendan, a series of three rhythm video games for the Nintendo DS console released from 2005 to 2007 Osu! Tatakae! Ouendan, a 2005 rhythm game for the Nintendo DS; Moero! Nekketsu Rhythm Damashii Osu! Tatakae! Ouendan 2, the game's 2007 sequel; osu!, a rhythm game first released in 2007 which was inspired by Osu! Tatakae!

  7. Osu! Tatakae! Ouendan - Wikipedia

    en.wikipedia.org/wiki/Osu!_Tatakae!_Ouendan

    The game features the original characters from Osu! Tatakae! Ouendan, as well as a new rival cheer group that the player both encounters and plays as. The game was released on May 17, 2007. [7] It has 4-player wireless play, as well as several other new features, most of which were first implemented in Elite Beat Agents. [8] osu!, an indie game ...

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  9. List of commercial failures in video games - Wikipedia

    en.wikipedia.org/wiki/List_of_commercial...

    As a hit-driven business, the great majority of the video game industry's software releases have been commercial disappointments.In the early 21st century, industry commentators made these general estimates: 10% of published games generated 90% of revenue; [1] that around 3% of PC games and 15% of console games have global sales of more than 100,000 units per year, with even this level ...