enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. 2b2t - Wikipedia

    en.wikipedia.org/wiki/2b2t

    The founders eventually stopped playing Minecraft, though the server remained online due to the large player base that had been formed. [7] A subreddit was created by a player on March 25, 2012. [9] In early 2013, the file size of 2b2t's world map, which is procedurally generated, was reported to be over 500 gigabytes. [5]

  3. Entity component system - Wikipedia

    en.wikipedia.org/wiki/Entity_component_system

    Adam Martin defines in his blog series what he considers an Entity–Component–System. [7] An entity only consists of an ID for accessing components. It is a common practice to use a unique ID for each entity. This is not a requirement, but it has several advantages: The entity can be referred using the ID instead of a pointer.

  4. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    Minecraft mods are generally provided free of charge as a hobby. Modders that do make money generate it through revenue sharing on ads on download sites and crowdfunding. This income has allowed some developers to work full time and even open small game studios dedicated to mods or modding platforms. [5]

  5. Help:Template limits - Wikipedia

    en.wikipedia.org/wiki/Help:Template_limits

    The template argument size counter keeps track of the total length of template arguments that have been substituted. Its limit is the same as the article size limit. Example: {{3x|{{2x|abcde}}}} has a template argument size of 40 bytes: the argument abcdeabcde is counted 3 times, the argument abcde twice.

  6. List of XML and HTML character entity references - Wikipedia

    en.wikipedia.org/wiki/List_of_XML_and_HTML...

    This article lists the character entity references that are valid in HTML and XML documents. A character entity reference refers to the content of a named entity. An entity declaration is created in XML, SGML and HTML documents (before HTML5) by using the <!ENTITY name "value"> syntax in a Document type definition (DTD).

  7. Chunked transfer encoding - Wikipedia

    en.wikipedia.org/wiki/Chunked_transfer_encoding

    The following example contains three chunks of size 4, 7, and 11 (hexadecimal "B") octets of data. 4␍␊Wiki␍␊7␍␊pedia i␍␊B␍␊n ␍␊chunks.␍␊0␍␊␍␊ Below is an annotated version of the encoded data.

  8. Voxel - Wikipedia

    en.wikipedia.org/wiki/Voxel

    Minecraft is a sandbox video game that uses voxels to store terrain data, [17] but does not use voxel rendering techniques. Instead it uses polygon rendering to display each voxel as a cubic "block". [18] Moonglow Bay is a fishing role-playing video game, released in 2021 and developed by Bunnyhug, using voxel art style.

  9. Talk : List of XML and HTML character entity references

    en.wikipedia.org/wiki/Talk:List_of_XML_and_HTML...

    C. the decimal code points corresponding to the named entities is as per the spec D. the code points are in format "U+HHHH (D)" E. the hexadecimal value of the code points match the decimal value F. the default order of the entities is a) per ascending number of code points, b) per ascending value of the code points