Search results
Results from the WOW.Com Content Network
The expansion opens up the Shadowlands, the realm of the dead in Warcraft lore. [3] It features the game's first "level squish" and a completely overhauled leveling system, access to the Death Knight class for the races that did not previously have access to it, Covenants in the new zones, and new dungeons and raids. [1] [7]
Following the completion of the main campaign, players can unlock a new playable race, the earthen, which are available to both the Horde and the Alliance. Dungeons and raids continue to play a key role, with eight new dungeons and a raid added as end-game content. [6]
Taking the three-player scenario system a tiny step further, we now have some very unique content that has much potential. These scenarios serve the purpose of a mini-game World of Warcraft ...
Dragonflight features a revamp to the game's profession system, allowing players to place work orders where they can commission the creation of items. [5] The game introduced a new feature called Dragonriding, allowing players to raise and customize a dragon that they will be able to use in a new momentum-based flight system using aerial skills ...
Orion: Prelude is a first-person shooter and online cooperative multiplayer game, developed and published by Spiral Game Studios for Microsoft Windows.In the game, armed players work together to defend generators against dinosaurs.
Users can unlock profile icons based on per-race ratings. The campaign's missions were visually updated to reflect World of Warcraft, however, the map of Azeroth and heroes' appearances were still kept closer to the original Warcraft III concepts than to those appearing in WoW. [3]
Horde (software), a web application framework of various applications including an email client Great Dark Horde, a group within the Society for Creative Anachronism modeled on an idealized version of Mongol culture
Free Realms contained many of the staples of MMORPG's at the time, such as an open 3D environment to explore and quests to complete for usable rewards. Unlike most MMORPG's, Free Realms set out to appeal to children as well as adults with a family-friendly design [6] and muted combat visuals, such as a lack of blood or explicit death; whirling stars would appear above a fallen enemy's head ...