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  2. Reciprocal human machine learning - Wikipedia

    en.wikipedia.org/wiki/Reciprocal_human_machine...

    Reciprocal Human Machine Learning (RHML) is an interdisciplinary approach to designing human-AI interaction systems. [1] RHML aims to enable continual learning between humans and machine learning models by having them learn from each other. This approach keeps the human expert "in the loop" to oversee and enhance machine learning performance ...

  3. Outline of human–computer interaction - Wikipedia

    en.wikipedia.org/wiki/Outline_of_human–computer...

    Attention to human-machine interaction is important, because poorly designed human-machine interfaces can lead to many unexpected problems. A classic example of this is the Three Mile Island accident where investigations concluded that the design of the human-machine interface was at least partially responsible for the disaster.

  4. Cognitive ergonomics - Wikipedia

    en.wikipedia.org/wiki/Cognitive_ergonomics

    user-centered design of human-machine interaction and human-computer interaction (HCI); design of information technology systems that support cognitive tasks (e.g., cognitive artifacts); development of training programs; work redesign to manage cognitive workload and increase human reliability. designed to be "easy to use" and accessible by ...

  5. Human–computer interaction - Wikipedia

    en.wikipedia.org/wiki/Human–computer_interaction

    "Because human–computer interaction studies a human and a machine in communication, it draws from supporting knowledge on both the machine and the human side. On the machine side, techniques in computer graphics , operating systems , programming languages , and development environments are relevant.

  6. Category:Human–machine interaction - Wikipedia

    en.wikipedia.org/wiki/Category:Humanmachine...

    Human–computer interaction (24 C, 254 P) D. ... Pages in category "Humanmachine interaction" The following 25 pages are in this category, out of 25 total.

  7. User interface - Wikipedia

    en.wikipedia.org/wiki/User_interface

    In the industrial design field of human–computer interaction, a user interface (UI) is the space where interactions between humans and machines occur. The goal of this interaction is to allow effective operation and control of the machine from the human end, while the machine simultaneously feeds back information that aids the operators ...

  8. Engineering psychology - Wikipedia

    en.wikipedia.org/wiki/Engineering_psychology

    As an applied field of psychology and an interdisciplinary part of ergonomics, it aims to improve the relationships between people and machines by redesigning equipment, interactions, or the environment in which they take place. The work of an engineering psychologist is often described as making the relationship more "user-friendly."

  9. Human–machine system - Wikipedia

    en.wikipedia.org/wiki/Humanmachine_system

    Human machine system engineering is different from the more general and well known fields like human–computer interaction and sociotechnical engineering in that it focuses on complex, dynamic control systems that often are partially automated (such as flying an airplane). It also studies human problem-solving in naturalistic settings or in ...