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  2. Reciprocal human machine learning - Wikipedia

    en.wikipedia.org/wiki/Reciprocal_human_machine...

    Reciprocal Human Machine Learning (RHML) is an interdisciplinary approach to designing human-AI interaction systems. [1] RHML aims to enable continual learning between humans and machine learning models by having them learn from each other. This approach keeps the human expert "in the loop" to oversee and enhance machine learning performance ...

  3. Category:Human–machine interaction - Wikipedia

    en.wikipedia.org/wiki/Category:Humanmachine...

    Download as PDF; Printable version; ... Human–computer interaction (24 C, 254 P) D. ... Hand tools (8 C, 51 P) Pages in category "Humanmachine interaction"

  4. Outline of human–computer interaction - Wikipedia

    en.wikipedia.org/wiki/Outline_of_human–computer...

    Human–Computer Interaction (HCI) – the intersection of computer science and behavioral sciences — this field involves the study, planning, and design of the interaction between people (users) and computers. Attention to human-machine interaction is important, because poorly designed human-machine interfaces can lead to many unexpected ...

  5. Human–computer interaction - Wikipedia

    en.wikipedia.org/wiki/Human–computer_interaction

    "Because human–computer interaction studies a human and a machine in communication, it draws from supporting knowledge on both the machine and the human side. On the machine side, techniques in computer graphics , operating systems , programming languages , and development environments are relevant.

  6. Category:Human–computer interaction - Wikipedia

    en.wikipedia.org/wiki/Category:Human–computer...

    Human City Interaction; Human interface device; Human interface guidelines; Human Media Lab; Human presence detection; Human processor model; Human sensing; Human-agent team; Human-centered computing; Human–computer information retrieval; Human–Computer Interaction Institute; Humanmachine system; Human–robot collaboration; Portal:Human ...

  7. Human–machine system - Wikipedia

    en.wikipedia.org/wiki/Humanmachine_system

    Human machine system engineering is different from the more general and well known fields like human–computer interaction and sociotechnical engineering in that it focuses on complex, dynamic control systems that often are partially automated (such as flying an airplane). It also studies human problem-solving in naturalistic settings or in ...

  8. User interface - Wikipedia

    en.wikipedia.org/wiki/User_interface

    The user interface or humanmachine interface is the part of the machine that handles the humanmachine interaction. Membrane switches, rubber keypads and touchscreens are examples of the physical part of the Human Machine Interface which we can see and touch. [1] In complex systems, the humanmachine interface is typically computerized.

  9. Human–robot interaction - Wikipedia

    en.wikipedia.org/wiki/Human–robot_interaction

    Human–robot interaction is a multidisciplinary field with contributions from human–computer interaction, artificial intelligence, robotics, natural language processing, design, psychology and philosophy. A subfield known as physical human–robot interaction (pHRI) has tended to focus on device design to enable people to safely interact ...