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Carries analog stereo sound, along with composite video and/or RGB video. Some devices also support S-Video, which shares the same pins as composite video and RGB. YP B P R is also sometimes supported as a non-standard extension via the RGB pins. D-Terminal: Popular in Japan for analog high definition video. Available resolutions are specified ...
The successor of ATI Avivo is the ATI Avivo HD, which consists of several parts: integrated 5.1 surround sound HDMI audio controller, dual integrated HDCP encryption key for each DVI port (to reduce license costs), the Theater 200 chip for VIVO capabilities, the Xilleon chip for TV overscan and underscan correction, the Theater 200 chip as well ...
VGA connector A type of D-sub connector standard on most video cards; Mini-VGA Found on some laptop computers; 5 BNC Connectors can also be used to carry the VGA signal as R, G, B, HSync, VSync; Digital Visual Interface (DVI) A hybrid analog/digital connector commonly found on PC graphics cards and LCD monitors; Mini-DVI Found on some Apple laptops
Super Video Graphics Array, abbreviated to Super VGA or SVGA, [1] [75] [84] also known as Ultra Video Graphics Array early on, [95] abbreviated to Ultra VGA or UVGA, is a broad term that covers a wide range of computer display standards. [96] Originally, it was an extension to the VGA standard first released by IBM in 1987.
The Video Graphics Array (VGA) connector is a standard connector used for computer video output. Originating with the 1987 IBM PS/2 and its VGA graphics system, the 15-pin connector went on to become ubiquitous on PCs, [1] as well as many monitors, projectors and HD television sets.
VGA section on the motherboard in IBM PS/55. The color palette random access memory (RAM) and its corresponding digital-to-analog converter (DAC) were integrated into one chip (the RAMDAC) and the cathode-ray tube controller was integrated into a main VGA chip, which eliminated several other chips in previous graphics adapters, so VGA only additionally required external video RAM and timing ...
The Xbox Live Vision Camera was announced at E3 2006 and released in North America on September 19, 2006, following a 1-month pre-launch period in which Toys "R" Us stores in New York City and Los Angeles sold them to build up hype. It was released in Europe and Asia on October 6, 2006, and November 2, 2006 in Japan.
For the composite output, these four-bit color numbers are encoded by the CGA's onboard hardware into an NTSC-compatible signal fed to the card's RCA output jack. For cost reasons, this is not done using an RGB-to-YIQ converter as called for by the NTSC standard, but by a series of flip-flops and delay lines. [16] [17]