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  2. Linda Macaulay - Wikipedia

    en.wikipedia.org/wiki/Linda_Macaulay

    Her book on requirements engineering focussed on techniques for involving users in the early stages of requirements [6] in the software design process led to an EPSRC award for "Co-operative Requirements Capture", [7] and a number of articles including USTM: A New Approach to Requirements Specification, [8] Requirements as a Co-operative Activity, [9] A Seven Layer Model of the Role of the ...

  3. Experimental software engineering - Wikipedia

    en.wikipedia.org/wiki/Experimental_software...

    Experimental software engineering involves running experiments on the processes and procedures involved in the creation of software systems, [citation needed] with the intent that the data be used as the basis of theories about the processes involved in software engineering (theory backed by data is a fundamental tenet of the scientific method).

  4. Software development process - Wikipedia

    en.wikipedia.org/wiki/Software_development_process

    In software engineering, a software development process or software development life cycle (SDLC) is a process of planning and managing software development. It typically involves dividing software development work into smaller, parallel, or sequential steps or sub-processes to improve design and/or product management .

  5. Software design - Wikipedia

    en.wikipedia.org/wiki/Software_design

    One component of software design is software requirements analysis (SRA). SRA is a part of the software development process that lists specifications used in software engineering. The output of the analysis is smaller problems to solve. In contrast, the design focuses on capabilities, and thus multiple designs for the same problem can exist.

  6. Empirical software engineering - Wikipedia

    en.wikipedia.org/wiki/Empirical_software_engineering

    Empirical software engineering (ESE) [1] is a subfield of software engineering (SE) research that uses empirical research methods to study and evaluate an SE phenomenon of interest. The phenomenon may refer to software development tools/technology, practices, processes, policies, or other human and organizational aspects.

  7. V-model - Wikipedia

    en.wikipedia.org/wiki/V-Model

    The V-model is a graphical representation of a systems development lifecycle.It is used to produce rigorous development lifecycle models and project management models. The V-model falls into three broad categories, the German V-Modell, a general testing model, and the US government standard.

  8. Software Engineering Body of Knowledge - Wikipedia

    en.wikipedia.org/wiki/Software_Engineering_Body...

    A similar effort to define a body of knowledge for software engineering is the "Computing Curriculum Software Engineering (CCSE)," officially named Software Engineering 2004 (SE2004). The curriculum largely overlaps with SWEBOK 2004 since the latter has been used as one of its sources, although it is more directed towards academia.

  9. Software engineering - Wikipedia

    en.wikipedia.org/wiki/Software_engineering

    Software design is the process of making high-level plans for the software. Design is sometimes divided into levels: Design is sometimes divided into levels: Interface design plans the interaction between a system and its environment as well as the inner workings of the system.