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  2. Keypad - Wikipedia

    en.wikipedia.org/wiki/Keypad

    These 16 + 1 leads can be reduced to just 8 by using x/y multiplexing (Figure 1, center). A 16-key keypad uses a 4 × 4 array of 4 I/O lines as outputs and 4 as inputs. A circuit is completed between an output and an input when a key is pressed. Each individual keypress creates a unique signal for the host.

  3. Input device - Wikipedia

    en.wikipedia.org/wiki/Input_device

    A common computer input device, a keyboard. A user presses a key which transfers information to a computer. In computing, an input device is a piece of equipment used to provide data and control signals to an information processing system, such as a computer or information appliance.

  4. Input (computer science) - Wikipedia

    en.wikipedia.org/wiki/Input_(computer_science)

    Fingerprint reader. In computer science, the general meaning of input is to provide or give something to the computer, in other words, when a computer or device is receiving a command or signal from outer sources, the event is referred to as input to the device.

  5. Input/output - Wikipedia

    en.wikipedia.org/wiki/Input/output

    An alternative method is via instruction-based I/O which requires that a CPU have specialized instructions for I/O. [1] Both input and output devices have a data processing rate that can vary greatly. [2] With some devices able to exchange data at very high speeds direct access to memory (DMA) without the continuous aid of a CPU is required. [2]

  6. Text entry interface - Wikipedia

    en.wikipedia.org/wiki/Text_entry_interface

    A text entry interface or text entry device is an interface that is used to enter text information in an electronic device. A commonly used device is a mechanical computer keyboard. Most laptop computers have an integrated mechanical keyboard, and desktop computers are usually operated primarily using a keyboard and mouse.

  7. 3D user interaction - Wikipedia

    en.wikipedia.org/wiki/3D_user_interaction

    These hardware devices are called input devices and their aim is to capture and interpret the actions performed by the user. The degrees of freedom (DOF) are one of the main features of these systems. Classical interface components (such as mouse and keyboards and arguably touchscreen) are often inappropriate for non 2D interaction needs. [1]

  8. Category:Input/output - Wikipedia

    en.wikipedia.org/wiki/Category:Input/output

    Computing input devices (12 C, 89 P) I. I/O scheduling (1 C, 2 P) Input methods (5 C, 41 P) Input/output integrated circuits (28 P) P. Punched card (2 C, 16 P) T.

  9. Input and output devices - Wikipedia

    en.wikipedia.org/?title=Input_and_output_devices&...

    Retrieved from "https://en.wikipedia.org/w/index.php?title=Input_and_output_devices&oldid=763979250"