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Skeletal animation or rigging is a technique in computer animation in which a character (or other articulated object) is represented in two parts: a polygonal or parametric mesh representation of the surface of the object, and a hierarchical set of interconnected parts (called joints or bones, and collectively forming the skeleton), a virtual ...
W.D. Gaster is a character created by Toby Fox who appears in Undertale.Although he does not appear physically in the game's main story, he is alluded to through cryptic references in rare dialogue from minor characters.
In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game. Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. [1] Use of the term has since become more general.
2D-based level geometry, sprites, and particles, uses clever methods to give illusion of 3D depth. id Tech 2 Quake engine: C: 1999 QuakeC: Yes 3D Windows, Linux, macOS: Quake, Hexen II, Wrath: Aeon of Ruin: GPL-2.0-or-later: Also termed the Quake engine. First true 3D id Tech engine. id Tech 2.5 Quake II engine: C: 2001 C: Yes 3D Windows, Linux ...
Sprites made by Fox before Papyrus' design was finalized by Temmie Chang. [1] Papyrus was created by Toby Fox, the creator of Undertale. He is a skeleton who wears "Battle Body" armor, and who has a large ego. This armor was described by Fox as something resembling Captain Falcon from F-Zero and an enemy from Mega Man X. [1]
Skeleton code is used to assist programmers to develop their code with the fewest errors during the time of compilation. Skeleton code is most commonly found in parallel programming, but is also applied in other situations, like documentation in programming languages. This helps to simplify the core functionality of a potentially confusing method.
ASCII art of a fish. ASCII art is a graphic design technique that uses computers for presentation and consists of pictures pieced together from the 95 printable (from a total of 128) characters defined by the ASCII Standard from 1963 and ASCII compliant character sets with proprietary extended characters (beyond the 128 characters of standard 7-bit ASCII).
This is a list of animated short films.The list is organized by decade and year, and then alphabetically. The list includes theatrical, television, and direct-to-video films with less than 40 minutes runtime.