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  2. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...

  3. List of Source mods - Wikipedia

    en.wikipedia.org/wiki/List_of_Source_mods

    Fortress Forever - A mod based on Valve's Team Fortress Classic, but has been created entirely from scratch by the Fortress Forever development team. The intended scope of Fortress Forever is to please the adamant Team Fortress Classic fans, while at the same time creating a game enjoyable enough to players new to Team Fortress styled games.

  4. Skeletal animation - Wikipedia

    en.wikipedia.org/wiki/Skeletal_animation

    Skeletal animation or rigging is a technique in computer animation in which a character (or other articulated object) is represented in two parts: a polygonal or parametric mesh representation of the surface of the object, and a hierarchical set of interconnected parts (called joints or bones, and collectively forming the skeleton), a virtual ...

  5. Scratch (programming language) - Wikipedia

    en.wikipedia.org/wiki/Scratch_(programming_language)

    Sprites can be drawn, as vector or bitmap graphics, from scratch in a simple editor that is part of Scratch, or can be imported from external sources. Scratch 3.0 only supports one-dimensional arrays , known as "lists", and floating-point scalars and strings are supported but with limited string manipulation ability.

  6. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    In 2019, Marcin Gomulak rewrote the engine from scratch in C#. Grand Theft Auto III: 2001 2020 Action-adventure: DMA Design: Reverse engineered C++ source code, with support for multiple platforms based on GLFW, including the Nintendo Switch. [334] Source code available at GitHub. [335] It was hit with a DMCA takedown on 20 February 2021. [336]

  7. List of commercial video games with later released source ...

    en.wikipedia.org/wiki/List_of_commercial_video...

    The games' code was released along with the Command & Conquer Remastered Collection in order to aid in the development of mods. It can be used to build mods for the remaster, but due to some missing bits that are substituted by the remaster's own (closed source) engine, it can not be used to directly re-build the original (unremastered) games ...

  8. Papyrus (Undertale) - Wikipedia

    en.wikipedia.org/wiki/Papyrus_(Undertale)

    Sprites made by Fox before Papyrus' design was finalized by Temmie Chang. [1] Papyrus was created by Toby Fox, the creator of Undertale. He is a skeleton who wears "Battle Body" armor, and who has a large ego. This armor was described by Fox as something resembling Captain Falcon from F-Zero and an enemy from Mega Man X. [1]

  9. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    As code matures and the gameplay features solidify, then development typically includes more rigorous test controls such as regression testing to make sure new updates to the code base do not change working parts of the game. Games are complex software systems, and changes in one code area may unexpected cause a seemingly unrelated part of the ...