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  2. Quicksort - Wikipedia

    en.wikipedia.org/wiki/Quicksort

    Quicksort is an efficient, general-purpose sorting algorithm. Quicksort was developed by British computer scientist Tony Hoare in 1959 [1] and published in 1961. [2] It is still a commonly used algorithm for sorting. Overall, it is slightly faster than merge sort and heapsort for randomized data, particularly on larger distributions. [3]

  3. Selection algorithm - Wikipedia

    en.wikipedia.org/wiki/Selection_algorithm

    Quickselect chooses the pivot uniformly at random from the input values. It can be described as a prune and search algorithm, [9] a variant of quicksort, with the same pivoting strategy, but where quicksort makes two recursive calls to sort the two subcollections and , quickselect only makes one of these two calls.

  4. Quickselect - Wikipedia

    en.wikipedia.org/wiki/Quickselect

    Quickselect uses the same overall approach as quicksort, choosing one element as a pivot and partitioning the data in two based on the pivot, accordingly as less than or greater than the pivot. However, instead of recursing into both sides, as in quicksort, quickselect only recurses into one side – the side with the element it is searching for.

  5. qsort - Wikipedia

    en.wikipedia.org/wiki/Qsort

    qsort is a C standard library function that implements a sorting algorithm for arrays of arbitrary objects according to a user-provided comparison function. It is named after the "quicker sort" algorithm [1] (a quicksort variant due to R. S. Scowen), which was originally used to implement it in the Unix C library, although the C standard does not require it to implement quicksort.

  6. Randomized algorithm - Wikipedia

    en.wikipedia.org/wiki/Randomized_algorithm

    A randomized algorithm is an algorithm that employs a degree of randomness as part of its logic or procedure. The algorithm typically uses uniformly random bits as an auxiliary input to guide its behavior, in the hope of achieving good performance in the "average case" over all possible choices of random determined by the random bits; thus either the running time, or the output (or both) are ...

  7. Best, worst and average case - Wikipedia

    en.wikipedia.org/wiki/Best,_worst_and_average_case

    Quicksort applied to a list of n elements, again assumed to be all different and initially in random order. This popular sorting algorithm has an average-case performance of O(n log(n)), which contributes to making it a very fast algorithm in practice.

  8. Quick Pick vs Picking Your Own Lotto Numbers: Is One ... - AOL

    www.aol.com/quick-pick-vs-picking-own-115700389.html

    Here's the difference between choosing your own lotto numbers versus using a random number generator.

  9. Divide-and-conquer algorithm - Wikipedia

    en.wikipedia.org/wiki/Divide-and-conquer_algorithm

    The divide-and-conquer technique is the basis of efficient algorithms for many problems, such as sorting (e.g., quicksort, merge sort), multiplying large numbers (e.g., the Karatsuba algorithm), finding the closest pair of points, syntactic analysis (e.g., top-down parsers), and computing the discrete Fourier transform . [1]