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[[Category:Weapon templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Weapon templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
An infobox for weapon. Template parameters This template has custom formatting. Parameter Description Type Status Name name The formal name of the weapon. String required Image image An image of the weapon. The image must be given in the form Example.jpg; in particular, the thumb attribute must not be selected. File optional Caption caption The text to be placed below the image. String ...
[[Category:Weapon infobox templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Weapon infobox templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
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In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game. Options for gameplay mostly involve ...
Eberron Campaign Guide ― July 2009: Guide for a dungeon master to run the Eberron setting under the 4th Edition Dungeons & Dragons rules, providing the campaign specific rules and details on the continent of Khorvaire and the rest of the world of Eberron. It is designed to be used with other Eberron products, but is not required.
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