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  2. 3D-printed spacecraft - Wikipedia

    en.wikipedia.org/wiki/3D-printed_spacecraft

    A 3D printed rocket engine successfully launched a rocket to space in 2017, [3] and to orbit in 2018. [4] An almost 90% 3d-printed rocket was launched to space on 23 March 2023 but failed to achieve orbit. In May 30 2024 The startup Angnikul cosmos,(a private startup) in India makes a breakthrough by 3d printing a cryogenic rocket engine from ...

  3. Sherman3D - Wikipedia

    en.wikipedia.org/wiki/Sherman3D

    The Sherman3D 3D BSP [17] Game Engine and documentation has been used as university research paper reference. [ 18 ] Sherman3D also worked on all the in-game pixel art graphics of Scribblenauts , [ 19 ] Lock's Quest [ 20 ] and Drawn To Life , [ 21 ] which were rated at 8.5, [ 22 ] 8.5 [ 23 ] and 8.0 out of 10 [ 24 ] respectively by IGN ...

  4. List of space flight simulation games - Wikipedia

    en.wikipedia.org/wiki/List_of_space_flight...

    Space flight occurs beyond the Earth's atmosphere, and space flight simulators feature the ability to roll, pitch, and yaw. Space flight simulators use flight dynamics in a free environment; this free environment lets the spacecraft move within the three-dimensional coordinate system or the x, y, and z (applicate) axis.

  5. Space flight simulation game - Wikipedia

    en.wikipedia.org/wiki/Space_flight_simulation_game

    Early attempts at 3D space simulation date back as far as 1974's Spasim, an online multi-player space simulator in which players attempt to destroy each other's ships. The earliest known space trader dates to 1974's Star Trader , a game where the entire interface was text-only and included a star map with multiple ports buying and selling 6 ...

  6. Elite (video game series) - Wikipedia

    en.wikipedia.org/wiki/Elite_(video_game_series)

    Elite is a space trading and combat simulation video game series created by David Braben and Ian Bell in 1984. The Elite series has been revolutionarily innovative, genre defining, and the longest running space sim series in history. [1] [2] The series was met with commercial success, favorable reviews and near-universal acclaim. [3] [4]

  7. Spacecraft design - Wikipedia

    en.wikipedia.org/wiki/Spacecraft_design

    Spacecraft design was born as a discipline in the 1950s and 60s with the advent of American and Soviet space exploration programs. Since then it has progressed, although typically less than comparable terrestrial technologies.

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  9. Shoot 'em up - Wikipedia

    en.wikipedia.org/wiki/Shoot_'em_up

    Shoot 'em ups (also known as shmups or STGs) [1] [2] are a sub-genre of action games.There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives.