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  2. Nvidia GameWorks - Wikipedia

    en.wikipedia.org/wiki/Nvidia_GameWorks

    Nvidia Gameworks consists of several main components: VisualFX: For rendering effects such as smoke, fire, water, depth of field, soft shadows, HBAO+, TXAA, FaceWorks, and HairWorks. PhysX: For physics, destruction, particle and fluid simulations. OptiX: For baked lighting and general-purpose ray-tracing.

  3. Nvidia and Epic Team Up for GeForce ‘Fortnite’ Bundle - AOL

    www.aol.com/news/nvidia-epic-team-geforce...

    Nvidia and Epic Games are partnering on a GeForce “Fortnite” bundle, just in time for the holidays and the battle royale title’s seventh season. People who buy a new GeForce GTX 1070 Ti ...

  4. Path tracing - Wikipedia

    en.wikipedia.org/wiki/Path_tracing

    Path tracing naturally simulates many effects that have to be specifically added to other methods (conventional ray tracing or scanline rendering), such as soft shadows, depth of field, motion blur, caustics, ambient occlusion, and indirect lighting. Implementation of a renderer including these effects is correspondingly simpler.

  5. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    Model – The marketing name for the processor, assigned by Nvidia. Launch – Date of release for the processor. Code name – The internal engineering codename for the processor (typically designated by an NVXY name and later GXY where X is the series number and Y is the schedule of the project for that generation).

  6. Fortnite Battle Royale - Wikipedia

    en.wikipedia.org/wiki/Fortnite_Battle_Royale

    Fortnite Battle Royale is a 2017 battle royale video game produced by Epic Games.It was originally developed as a companion game part of the early access version of Fortnite: Save the World, a cooperative survival game, before separating from it and then dropping the early access label on June 29, 2020.

  7. Distributed ray tracing - Wikipedia

    en.wikipedia.org/wiki/Distributed_ray_tracing

    For example, soft shadows can be rendered by distributing shadow rays over the light source area. Glossy or blurry reflections and transmissions can be rendered by distributing reflection and transmission rays over a solid angle about the mirror reflection or transmission direction.

  8. Shadow mapping - Wikipedia

    en.wikipedia.org/wiki/Shadow_mapping

    It is possible to modify the depth map test to produce shadows with a soft edge by using a range of values (based on the proximity to the edge of the shadow) rather than simply pass or fail. The shadow mapping technique can also be modified to draw a texture onto the lit regions, simulating the effect of a projector. The picture above captioned ...

  9. This cozy shawl is down to $18 and won't last long: Shop the ...

    www.aol.com/lifestyle/this-cozy-shawl-is-down-to...

    "The color is beautiful and it's baby soft!" wrote another rave reviewer . "It's oversized, but not huge, long enough to cover for warmth, but not super thick or overwhelming.

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