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  2. Mega Man Maker - Wikipedia

    en.wikipedia.org/wiki/Mega_Man_Maker

    Mega Man Maker (previously known as Mega Maker) is a fan made action-platform game, released in July 2017 for Microsoft Windows.Based on Capcom's Mega Man series, players are able to create and share their own Mega Man levels online [1] such as a traditional stage from the Mega Man series, puzzle levels and automatic levels (which were made popular in Nintendo's Super Mario Maker) and are able ...

  3. List of level editors - Wikipedia

    en.wikipedia.org/wiki/List_of_level_editors

    QuArK, Quake Army Knife editor, for a variety of engines (such as Quake III Arena, Half-Life, Source engine games, Torque, etc.) Quiver (level editor), [13] a level editor for the original Quake engine developed solely for the Classic Macintosh Operating System by Scott Kevill, [14] who is also the developer and administrator of GameRanger ...

  4. CodeCombat - Wikipedia

    en.wikipedia.org/wiki/CodeCombat

    The game was positively reviewed by PC Magazine, [4] won the 2017 SIIA CODiE award for Best Creativity Tool for Students, [5] and has been named a top pick for learning by Common Sense Education. [6] In January 2014, CodeCombat made their software open-source, and released a level editor so that users could create their own game content. [3]

  5. Create your own levels and play your friends' in 'MyLevel' - AOL

    www.aol.com/2011/06/13/create-your-own-levels...

    Created by Clinton Shepherd of Foolhardy Games with funding from Jumbuck Entertainment, MyLevel is a recently launched Facebook game Create your own levels and play your friends' in 'MyLevel' Skip ...

  6. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    The levels in Spelunky are procedurally generated by rearranging premade tiles of geometry into a level with an entrance, exit, a solvable path between the two, and obstacles to that path. [2] Other games procedurally generate other aspects of gameplay, such as the weapons in Borderlands which have randomized stats and configurations. [3]

  7. Level (video games) - Wikipedia

    en.wikipedia.org/wiki/Level_(video_games)

    Level design or environment design, [7] is a discipline of game development involving the making of video game levels—locales, stages or missions. [ 8 ] [ 9 ] [ 10 ] This is commonly done using a level editor, a game development software designed for building levels; however, some games feature built-in level editing tools.

  8. Cloudberry Kingdom - Wikipedia

    en.wikipedia.org/wiki/Cloudberry_Kingdom

    Cloudberry Kingdom is a platform game created by Pwnee Studios. [2] The game uses a set of algorithms developed by Jordan Fisher to create procedurally generated levels that can be adaptive to player skill level, in game character abilities, and alteration of game physics.

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    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!