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  2. Toolkit for Conceptual Modeling - Wikipedia

    en.wikipedia.org/wiki/Toolkit_for_Conceptual...

    Structured Analysis (SA) editors for entity-relationship diagrams, data and event flow diagrams, state transition diagrams, function refinement trees, transaction-use tables and function-entity type tables. Miscellaneous editors such as for JSD (process structure and network diagrams), recursive process graphs and transaction decomposition tables.

  3. State-transition table - Wikipedia

    en.wikipedia.org/wiki/State-transition_table

    Now if the machine is in the state S 1 and receives an input of 0 (first column), the machine will transition to the state S 2. In the state diagram, the former is denoted by the arrow looping from S 1 to S 1 labeled with a 1, and the latter is denoted by the arrow from S 1 to S 2 labeled with a 0.

  4. UML state machine - Wikipedia

    en.wikipedia.org/wiki/UML_state_machine

    Figure 7: State roles in a state transition. In UML, a state transition can directly connect any two states. These two states, which may be composite, are designated as the main source and the main target of a transition. Figure 7 shows a simple transition example and explains the state roles in that transition.

  5. Finite-state machine - Wikipedia

    en.wikipedia.org/wiki/Finite-state_machine

    A finite-state machine with only one state is called a "combinatorial FSM". It only allows actions upon transition into a state. This concept is useful in cases where a number of finite-state machines are required to work together, and when it is convenient to consider a purely combinatorial part as a form of FSM to suit the design tools. [12]

  6. State-transition matrix - Wikipedia

    en.wikipedia.org/wiki/State-transition_matrix

    The state-transition matrix is used to find the solution to a general state-space representation of a linear system in the following form ˙ = () + (), =, where () are the states of the system, () is the input signal, () and () are matrix functions, and is the initial condition at .

  7. State diagram - Wikipedia

    en.wikipedia.org/wiki/State_diagram

    A state diagram for a door that can only be opened and closed. A state diagram is used in computer science and related fields to describe the behavior of systems. State diagrams require that the system is composed of a finite number of states. Sometimes, this is indeed the case, while at other times this is a reasonable abstraction.

  8. Automata theory - Wikipedia

    en.wikipedia.org/wiki/Automata_theory

    To investigate the possible state/input/output sequences in an automaton using formal language theory, a machine can be assigned a starting state and a set of accepting states. Then, depending on whether a run starting from the starting state ends in an accepting state, the automaton can be said to accept or reject an input sequence.

  9. Stateflow - Wikipedia

    en.wikipedia.org/wiki/Stateflow

    Stateflow (developed by MathWorks) is a control logic tool used to model reactive systems via state machines and flow charts within a Simulink model. Stateflow uses a variant of the finite-state machine notation established by David Harel, enabling the representation of hierarchy, parallelism and history within a state chart.